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Микола

Unity 3D Game Designer

Considering positions: Unity 3D Game Designer, Unity 3D програміст
Age: 22 years
City of residence: Starokostiantyniv
Ready to work: Khmelnytskyi, Kyiv, Lviv, Remote, Vinnytsia
Considering positions:
Unity 3D Game Designer, Unity 3D програміст
Age:
22 years
City of residence:
Starokostiantyniv
Ready to work:
Khmelnytskyi, Kyiv, Lviv, Remote, Vinnytsia

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Mykola Sentsov
Junior Game Developer | C# | Unity Engine

[open contact info](look above in the "contact info" section) https://t.me/past_light

[open contact info](look above in the "contact info" section)

ABOUT ME STRENGTHS

I am a junior game developer with experience in Unity and C#. Problem Solving
I have worked on a commercial university project and gained Efficiently identified and fixed gameplay
hands-on experience with game development tools and logic bugs and performance issues in
teamwork, and also have a lot of pet projects that I worked on Unity projects, improving overall stability
alone. I learn quickly and strive to grow as a professional in the and frame rate.
game development industry.
Team Collaboration
EXPERIENCE Worked closely with designers and
programmers on both educational and
commercial projects, ensuring smooth
Unity Developer integration of features and timely delivery.
ZHYTOMYR POLYTECHNIC STATE UNIVERSITY
2023 – 2024. Creativity
Designed unique gameplay systems and
Developed gameplay mechanics and integrated UI.
mechanics for 2D and mobile projects,
Optimized game performance and conducted testing.
combining technical precision with artistic
Collaborated with other developers and designers as part
vision.
of a team.

Unity Developer SOFT SKILLS
DIPLOMA PROJECT
2024 – 2025.

Implemented a State Machine for the player and enemies. Analytical Thinking, Creativity, Problem-
Developed an inventory and abilities system. Solving, Teamwork, Responsibility,
Created a save system using JSON files. Adaptability, Attention to Detail,
Configured URP lighting and post-processing effects. Communication, Time Management.

LANGUAGES / TECHNOLOGIES LANGUAGE

Game Engine: Unity (2D/3D), URP, Shader Graph, English Intermediate
Cinemachine, Particle System.
Ukrainian Native
Programming: C#, OOP, SOLID, Design Patterns (State,
Singleton, Observer, Factory, Strategy), JSON Serialization,
ScriptableObjects.
Tools & Pipeline: Git, GitHub, Visual Studio, Trello, Figma,
Aseprite, Photoshop, Audacity.
Game Development: UI Toolkit, UGUI, Lighting & Post-
Processing, VFX, Performance Optimization, Mobile Build
(Android/iOS), Google Play Publishing.

EDUCATION

Zhytomyr Polytechnic State University
Bachelor’s Degree in Computer Science
Graduation: 2025

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