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Oleksandr
QA engineer
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Personal info:
● City: Lviv
● Phone: [
● E-mail: [
● LinkedIn: [
● Date of birth: 8 April, 1991
Objective:
● Gain position of Game QA / Manual QA Engineer (Mobile).
Professional skills and tools:
Tools:
● Bug-tracking:
○ JIRA
○ Asana
● Documentation:
○ Confluence
○ Miro
● Test documentation:
○ TestRail
○ Testmo
● PC:
○ Unreal Engine 5
○ Blender
● Mobile:
○ Android Studio (for testing purposes)
○ iTools (for testing purposes)
○ Charles
○ Bluestack
● Web:
○ Browserstack
○ Artillery
● TeamCity
● Sentry
● Google Docs
● OS:
○ Windows OS
○ Android
○ Amazon Fire OS
○ iOS
○ Mac OS
○ Linux (basic)
Skills:
● Theoretical knowledge and practical experience in manual mobile, desktop and web
applications testing.
● Theoretical knowledge and practical experience in manual web testing.
● Knowledge in creating test-cases, checklists and test-suites.
● Knowledge in different types and methods of software testing.
● Understanding of software development process.
● Advanced PC user.
● Intermediate English.
Experience:
QA Engineer / 11.08.2025 - 31.10.2025 / Smart Project
Testing mobile games (puzzle games)
Team size 14 persons.
Responsibilities:
● Manual mobile games testing (heavy focus on ads, core gameplay mechanics),
● Testing applications made for iOS, Android
● Creating test documentation (checklists and bug-reports),
● Executing test-runs.
QA Engineer / 16.12.2024 - 18.07.2025 / Joy Factory Games
Testing mobile games (casual adventure game)
Team size 8 persons.
Responsibilities:
● Manual mobile games testing (core gameplay mechanics, live-ops, interaction
between mechanics, progression, balance, platform-specific interactions,
performance),
● Testing applications made for iOS, Android
● Creating and maintaining test documentation (checklists and bug-reports),
● Testing analytics,
● Executing test-runs.
QA Engineer / 10.04.2024 - 10.08.2024 / Zagrava
Testing mobile games (match-3)
Team size 20+ persons.
Responsibilities:
● Manual mobile games black-box testing,
● Testing applications made for iOS, Android
● Creating test documentation,
● Composing bug-reports,
● Executing test-runs.
QA Engineer / 28.04.2023 - 07.03.2024 / Belka Games
Testing mobile games in the RnD department.
Team size 30+ persons.
Responsibilities:
● Manual mobile games black-box and grey-box testing,
● Testing applications made for iOS, Android, Windows platforms
● Creating test documentation,
● Composing bug-reports,
● Executing test-runs.
QA Engineer / 5.04.2021 – 9.09.2022 / Playrix
Websites and service tools.
Team size varies, 6-12 persons
Responsibilities:
● Manual testing of web services on PC and mobile browsers
● Load/stress test of web services on PC
● Creating test documentation,
● Analyzing project requirements,
● Composing bug-reports,
● Composing test reports
● Executing test-runs.
QA Engineer / 9.07.2019 – 2.04.2021/ DISH Ukraine
Software for SetTopBoxes (satellite TV equipment).
Team size 6 persons (4 developers, 2 QA)
Responsibilities:
● Manual testing of software updates for SetTopBoxes
● Testingcooperation between STB new SW releases and Web application
● Creating test documentation,
● Analyzing project requirements,
● Composing bug-reports,
● Composing test reports
● Executing test-runs.
QA Engineer / 6.10.2018 – 10.05.2019 / Dev-Pro.
Game platform for science fiction (tools for creating, publishing and playing adventures).
Team size 12 persons (3 developers, 1 QA)
Responsibilities:
● Manual mobile and desktop applications black-box and grey-box testing,
● Testing applications made for Windows, iOS, Android platforms
● Creating test documentation,
● Analyzing project requirements,
● Composing bug-reports,
● Executing test-runs.
QA Engineer / 21.06.2016 - 06.10.2018 / G5 Games
Testing Hidden object games, Match-2 and Base-building games.
Team size 25+ persons (5 developers, 8 QA).
Responsibilities:
● Manual mobile and web applications
● Black-box and grey-box testing,
● Testing applications made for Web, iOS, Android, Fire OS, Windows platforms
● Creating test documentation,
● Composing bug-reports,
● Composing daily reports,
● Executing test-runs.
20.10.2013 - 20.06.2016/ Technical support Engineer.
Responsibilities:
● Troubleshooting problems with LAN and Ethernet connections.
08.01.2013 — 01.05.2013/ FoxPro database operator.
Responsibilities:
● Input and processing information;
● Checking results.
UP Sale 1.06.2012 — 31.08.2012/ Deputy Chief on administrative part.
Responsibilities:
● Setting up network equipment;
● Setting up and testing of small Ethernet networks.
Education:
● Unreal Engine Developer course, Robot_Dreams, 2023-2024
● Kharkiv, Ukraine National Technical University “Kharkiv Polytechnic Institute”
Automatic control system of process controller 2008-2011.
Personal skills:
● Fast learning (new tools, technologies or game genres)
● Good teamwork skills(communication, problem-solving)
● Attentive to details
● Responsible
● High level of self-organization
● High stress-resistance
Personal information:
● Hobbies:
○ Video games
○ Airsoft (squad leader: team coordination, decision-making)
○ TTRPG (Game master experience: creating new worlds, rulesets, campaigns,
managing player groups)
○ Tourism
○ LARPG
○ Tabletop games
○ History.
● I have non-commercial experience in Unreal Engine 5 and Blender.
● Have desire and ability to learn new technologies and tools fast.
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