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Unity 3D Developer

Considering positions:
Unity 3D Developer, Game developer
City of residence:
Odesa
Ready to work:
Remote

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The job seeker has provided: Phone number

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Viktor Saveliev Selected Projects
– Wild Roots (Mobile, WebGL)[Video]
nity Developerwith 4 years of experience,
U
including mobile and WebGL projects. ● 50,000+players, 8.7rating atCrazyGames

ocused on gameplay systems, performance
F ● D
eveloped and shipped a multiplayer PvP/PvE
optimization, and scalable architecture. game

● Implemented core gameplay systems (combat,
xperienced in adapting systems for resource-
E
abilities, player interactions)
constrained platforms and working with
cross-platform projects (PC, console, mobile). ● Built multiplayer logic using Photon

Portfolio:GitHub Link ● D
esigned and integrated UI, VFX, and game feel
systems

Contacts ● O
ptimized performance for WebGL and mobile
platforms
Sunny Beach, Bulgaria

[open contact info](look above in the "contact info" section) – Firefighting Rescue Simulator (PS4/PC)[Steam]

● D
esigned dynamic fire system (spread, suppression,
[open contact info](look above in the "contact info" section) material-based behavior)

● Implemented vehicle controller supporting 7
Telegram
transport types

Viktor Saveliev ● B
uilt modular interaction system for tools (axe,
hose, extinguisher, etc.)
GitHub ● O
ptimized performance for PS4 (memory & runtime
constraints)

Skills
– Wandering in the mist (PS4)[Video]
Core:C#, OOP, SOLID
● Implemented player systems (movement,
nity:Addressables, NavMesh, Physics,
U interaction, survival mechanics)
ScriptableObjects, Particle System
HDRP, URP, Profiler ● Developed enemy AI and gameplay interactions

Networking:Photon Fusion (multiplayer) ● B
uilt environment systems using physics, lighting,
and VFX
ools:GitHub, Zenject, DOTween, UniTask,
T ● Improved immersion via environmental feedback
Firebase, SDK Integration (fog, ambiance)

Languages ● W
orked on optimization and PS4 platform
constraints
English: Intermediate (B1)
Ukrainian: Native (C2) Experience
Russian: Native (C2) Middle Unity Developer- Midnight Works
(2023 - 2026)
Education
- Developed and maintained gameplay systems
TK Odesa National University of Technology
O - Worked on cross-platform projects and optimization
Computer engineering (2017-2021)
Unity Developer- Freelance (2022 - 2023)

- Developed a multiplayer project as the lead developer

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