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Unity 3D Developer

Considering positions:
Unity 3D Developer, Game developer
City of residence:
Odesa
Ready to work:
Remote

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​Viktor Saveliev​ ​Selected Projects​
​– Wild Roots (Mobile, WebGL)​​[​Video​​]​
​ nity Developer​​with 4 years of experience,​
U
​including mobile and WebGL projects.​ ​●​ ​50,000+​​players​​, 8.7​​rating at​​CrazyGames​

​ ocused on gameplay systems, performance​
F ​●​ D
​ eveloped and shipped a multiplayer PvP/PvE​
​optimization, and scalable architecture.​ ​game​

​●​ I​mplemented core gameplay systems (combat,​
​ xperienced in adapting systems for resource-​
E
​abilities, player interactions)​
​constrained platforms and working with​
​cross-platform projects (PC, console, mobile)​​.​ ​●​ ​Built multiplayer logic using Photon​

​Portfolio:​​GitHub Link​ ​●​ D
​ esigned and integrated UI, VFX, and game feel​
​systems​

​Contacts​ ​●​ O
​ ptimized performance for WebGL and mobile​
​platforms​
​Sunny Beach, Bulgaria​

[open contact info](look above in the "contact info" section)​ ​– Firefighting Rescue Simulator (PS4/PC)​​[​Steam​​]​

​●​ D
​ esigned dynamic fire system (spread, suppression,​
[open contact info](look above in the "contact info" section)​ ​material-based behavior)​

​●​ I​mplemented vehicle controller supporting 7​
​Telegram​
​transport types​

​Viktor Saveliev​ ​●​ B
​ uilt modular interaction system for tools (axe,​
​hose, extinguisher, etc.)​
​GitHub​ ​●​ O
​ ptimized performance for PS4 (memory & runtime​
​constraints)​

​Skills​
​– Wandering in the mist (PS4)​​[​Video​​]​
​Core:​​C#, OOP, SOLID​
​●​ I​mplemented player systems (movement,​
​ nity:​​Addressables, NavMesh, Physics,​
U ​interaction, survival mechanics)​
​ScriptableObjects, Particle System​
​HDRP, URP, Profiler​ ​●​ ​Developed enemy AI and gameplay interactions​

​Networking:​​Photon Fusion (multiplayer)​ ​●​ B
​ uilt environment systems using physics, lighting,​
​and VFX​
​ ools:​​GitHub, Zenject, DOTween, UniTask,​
T ​●​ I​mproved immersion via environmental feedback​
​Firebase, SDK Integration​ ​(fog, ambiance)​

​Languages​ ​●​ W
​ orked on optimization and PS4 platform​
​constraints​
​English: Intermediate (B1)​
​Ukrainian: Native (C2)​ ​Experience​
​Russian: Native (C2)​ ​Middle Unity Developer​​- Midnight Works​
​(2023 - 2026)​
​Education​
​- Developed and maintained gameplay systems​
​ TK Odesa National University of Technology​
O ​- Worked on cross-platform projects and optimization​
​Computer engineering (​​2017-2021​​)​
​Unity Developer​​- Freelance (​​2022 - 2023​​)​

​- Developed a multiplayer project as the lead developer​

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