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Михайло

3D-аніматор

Age:
31 years
City of residence:
Kyiv
Ready to work:
Remote

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MYKHAILO
PROFILE
Passionate 3D animator with experience in creating high-quality
gameplay character and creature animations across diverse project
styles, including military shooters and stylized games. Proficient in
rigging, skinning, and developing custom rigs aligned with Art Director
and Game Designer visions. Experienced in working closely with
technical and artistic teams to ensure efficient pipelines and polished
animation quality.
EDUCATION
2015 - 2017
NATIONAL PEDAGOGICAL
DRAHOMANOV UNIVERSITY

Master’s Degree in
WORK EXPERIENCE
Educational Measurement VOLMI - A Virtuos Studio 2024 - PRESENT
3D Animator
KEY SKILLS
Create consistent high-quality gameplay character and creature
Character animation animations.
Rigging and skinning Create custom rigs for new asset classes based on Art Director
and Game Designers visions.
Video compositing
Work with Art Directors, Technical Artists and Developers to
3D modeling understand technical requirements and ensure the pipeline is as
Retopology efficient as possible.
Refine animations and gameplay feel as needed to get the best
quality animation within the timeline.
Actively participate in technical and artistic discussions and
KEY TOOLS problem solving.
Prepare animations for Importing in Unity\Unreal.
Maya
Prepare refboard for Animations during pre-production stages.
3ds Max
Unreal Engine N-iXGame & VRStudio 2023 - 2024
Unity Freelance 3D Animator
3DCoat Created gameplay and simulation animations for a military
After Effects shooter project, including integration and setup in Unreal
Nuke Engine.
Produced character animations for stylized projects (cartoon
Illustrator platformers, isometric RPGs), ensuring smooth and expressive
motion.
LANGUAGE Collaborated with teams to implement, refine, and optimize
animations within the game pipeline.

English B1
Ukrainian Native
iLogos Game Studios 2022 - 2023
3D Animator
Created high-quality character animations, ensuring smooth,
Personal details expressive, and gameplay-ready motion.
Performed rigging and skinning, preparing characters for
[open contact info](look above in the "contact info" section) animation and maintaining deformation quality.
[open contact info](look above in the "contact info" section) Assisted with integration and setup of animations in Unity,
ensuring correct in-engine functionality.
Linkedin Collaborated with artists, designers, and developers to refine
animations and meet project requirements.

VOKI GAMES UKRAINE 2019 - 2022
3D Animator
Created character animations, ensuring smooth, appealing, and
stylized motion.
Performed rigging and skinning, preparing characters for
animation and maintaining deformation quality.
Collaborated with artists and developers to refine animations
and meet project requirements.

Argentics.io 2019
3D Generalist / Motion Designer (8 MONTHS)

Created character animations, including rigging and skinning,
ensuring smooth and functional results.
Built and integrated environment assets in Unreal Engine.
Adapted to different project styles and technical requirements.
Collaborated with artists, designers, and developers to ensure
quality and integration.

Enixan Entertainment 2018 - 2019
3D Generalist / Motion Designer
Mentored team members on creating multi-level objects and
animations, providing guidance and feedback.
Created animations and advertising videos, ensuring clear
visual presentation and quality output.

Khalabuda TV 2017 - 2018
3D Generalist / Motion Designer
Worked on cartoons for a children’s YouTube channel,
contributing to animation production.

Pause Play 2015 - 2017
3D Generalist / Motion Designer
Created promotional and explanatory videos, ensuring clear
visual storytelling and engaging presentation.

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