Resume from April 9, 2024 PRO

Anastasia

3D-дизайнер

Age:
24 years
City:
Kyiv

Contact information

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Work experience

3D artist

from 01.2024 to now (4 months)
Gamedev Camp, Дистанційно (IT)

• Collaborated with the game designer, developer and 2D Artist to ensure that visual elements align with the overall game vision and player experience.
• Created visually appealing 3D game-ready models and textures that enhance the overall gaming experience and captivate players' attention.
• Rigged and created animation sets for game characters
• Utilized various tools and technologies in 3D art to enhance the visual quality of game assets.
• Worked with Unreal Engine 5 ensuring that the created content works properly.

IT-рекрутер

from 07.2022 to 09.2023 (1 year 2 months)
Skipp (IT)

Education

Таврійський Національний Університет В. І. Вернадського

Філологія, Київ
Higher, from 2017 to 2021 (4 years)

Additional education and certificates

ArtCraft Education - ZBrush інтенсив

2023, 6 місяців
Certificate

Knowledge and skills

Неконфліктність Blender Adobe Substance 3D Painter Моделювання Текстурування ZBrush Marmoset Toolbag Autodesk Maya Unreal Engine RizomUV XGen FiberShop Marvelous Designer Adobe Photoshop Скульптинг Ригінг UVLayout Ретопологія Рендеринг

Language proficiencies

  • English — fluent
  • Spanish — beginner
  • German — beginner

Additional information

Creative and detail-oriented 3D Artist with an in-depth background in character design, environment assets design, realistic, semi-realistic and stylized texturing. I am a highly-motivated, fast-learning and hard-working artist, and I like to work in a fast-paced environment.

Experienced in 3D modeling, digital sculpting, retopology, UV-unwrapping, baking, texturing, rigging, animation, rendering. Have experience working as a team, currently developing a game in a team consisting of 4 people.

The software I'm working with on a daily basis: ZBrush, Autodesk Maya, Blender, Substance 3D Painter, Marvelous Designer, Marmoset toolbag, RizomUV, Unreal Engine 5.

I am currently developing a game and being the only 3D Artist I have to create all of the characters and environment assets.
So far this project taught me that I am able to create game-ready characters(custom rigged and animated) and assets really fast.

Portfolio: https://www.artstation.com/melantasy

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