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Anton

Unity Developer

Age:
25 years
City of residence:
Kyiv
Ready to work:
Remote

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Anton
Solodkyi
UNITY DEVELOPER

About Me
As a Unity developer with 3 years of experience in mobile game
Contact development, I've successfully worked on the technical execution of projects
and gained experience in leading a team, which helped me enhance my
Adress:
understanding of development processes and project management. In my
Warsaw,Poland
work, I focused on improving performance and optimizing game mechanics
Phone:
to enhance the quality of the user experience. I'm now seeking an exciting
[open contact info](look above in the "contact info" section)
opportunity where I can apply my skills in leading innovative projects,
Email:
continue creating exceptional gaming experiences, and further develop my
[open contact info](look above in the "contact info" section)
technical abilities, while also embracing new professional challenges.
Github:
https://github.com/SolodkyiAnton1311
LinkedIn:
[open contact info](look above in the "contact info" section) Experience
Skills UNITY MOBILE Led development of complex Unity games for iOS and
Android, managing the full development cycle.
C# Unity/Entity Framework/LINQ
DEVELOPER Mentored junior developers on coding practices and
Wake App workflows.
Unity XR/Oculus SDK/SteamVR November 2021 - May Collaborated with designers, artists, and product managers
DoTween/Animation 2024 to create polished games.
Unity Services/Odin, Addresables Implemented advanced mechanics like AI, multiplayer, and
custom physics.
OOP/SOLID/DRY/KISS Optimized performance across devices and conducted code
FireBase/MaxSDK/FacebookSDK/Game Analystics reviews. Integrated third-party SDKs for monetization and
analytics.
Python 3.8/Keras/CV2/Django
Developed and optimized casual/hyper-casual games,
PostgreSQL, Oracle DB, TSQL. Apache POI ensuring smooth performance and compatibility.
GIT/Perforce/GitHub/Plastic SCM Participated in the entire game lifecycle, from prototyping
to post-launch updates.
HTML/CSS/JS
C++/UE4
Linux/Bash/Docker XR DEVELOPER Developed immersive XR training applications using VR and
AR technologies for employees.
Volvo
Created AR apps to overlay digital information and
Dec 2022 - Dec 2023
Languages interactive elements onto the physical environment for real-
time guidance. Integrated 3D models, animations, and
English: B2 interactive components for engaging experiences.
Polish: C1 Assisted in testing and optimizing XR apps for performance
and compatibility with various VR headsets and AR devices.
Ukrainian: Native
Russian: Native
Education
Courses
COMPUTER Acquired a strong foundation in software development,
algorithms, and data structures.
Mind Academy SIENCE/BACHELOR Engaged in projects that emphasized practical applications and
C# PJATK in Warsaw interactive technologies.
Feb 2019 - Jun 2019 Oct 2019 - Oct 2023
XYZSchool
Unreal Enige
Oct 2021- Apr 2021

Wyrażam zgodę na przetwarzanie danych osobowych zawartych w niniejszym dokumencie do realizacji procesu rekrutacji zgodnie z ustawą z dnia 10 maja 2018 roku o ochronie danych osobowych (Dz. U.
2018, poz. 1000) oraz zgodnie z Rozporządzeniem Parlamentu Europejskiego i Rady (UE) 2016/679 z dnia 27 kwietnia 2016 r. w sprawie ochrony osób fizycznych w związku z przetwarzaniem danych
osobowych i w sprawie swobodnego przepływu takich danych oraz uchylenia dyrektywy 95/46/WE (RODO).

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