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Бенік

Flutter Developer

Age:
23 years
City of residence:
Kharkiv
Ready to work:
Dnipro, Kharkiv, Kyiv, Lviv, Remote

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Benik Halstian
Flutter Developer
Personal information Summary

[open contact info](look above in the "contact info" section) Flutter Developer with 2.5+ years of experience building production mobile
Liechtenstein applications and personal projects. Strong in Flutter/Dart, BLoC/Cubit and
Riverpod, REST APIs, Firebase, Clean Architecture, navigation, testing, and
Ukrainian responsive UI. Experienced in Web3 wallet integration, real-time chat and
[open contact info](look above in the "contact info" section) calling, camera/media features, and cross-platform mobile development.
https://github.com/benikgalstyan Professional experience
@galstyan_benik
[open contact info](look above in the "contact info" section) Flutter Developer December 2024 - October 2026
galstyan/
Extra Safe | https://www.extrasafe.chat/
Mother
Native tongue(s)
languages • Developed and maintained core production features across wallet,
contacts, account/profile, settings,taking ownership of UI, state
Ukrainian management, business logic, navigation, and testing.
• Integrated the application's Web3 wallet through a WebView-based
Russian JavaScript↔Dart bridge, implementing transaction flows, transaction
Armenian review, navigation, and security-gated financial actions.
• Designed and delivered a complete camera and media-sharing
Foreignlanguage
Foreign language(s) feature, including Camera API integration, device lifecycle management,
state management, capture and preview flows, chat integration, and
comprehensive test coverage.
English: B1
• Built responsive and adaptive Flutter interfaces for mobile and tablet,
including reusable presentation components and tablet-specific
experiences.
• Improved reliability of chat and calling flows through feature
development, synchronization fixes, bug fixing, and test coverage within
Clean Architecture and BLoC/Cubit patterns.

Flutter Developer October 2023 - April 2024
Meduzzen
• Developed and maintained Flutter features for a conference
management application, covering user registration, conference setup,
topic management, participant roles, voting rights, audio recording,
note-taking, and real-time voting workflows.
• Implemented reusable UI components and application flows with a
focus on usability, responsive layouts, and reliable state-driven
interactions.
• Contributed to feature development, debugging, testing, and
refinement of core conference workflows.
• Developed features for a poster creation and publishing application,
supporting template-based design and custom poster creation.
• Contributed to debugging, testing, and improving the overall user
experience and maintainability of the application.
Education and training

Bachelor, Information Technology 1 Sep 20 - 24- 2024
2020 May 24
Simon Kuznets Kharkiv National University of
Economics | Ukraine, Kharkiv
Personal skills

Organisational / managerial skills
Feature ownership; task decomposition; debugging; cross-functional
collaboration

Job-related skills
Mobile & Cross-Platform: Flutter, Dart, Android, iOS, Web

24 Sep 26 Page 1/2

State Management: BLoC, Cubit, Riverpod, Provider
Backend & Cloud: Firebase, Firestore, Firebase Auth, AWS Amplify, Cognito
Networking: REST API,WebSocket, GraphQL, gRPC
Local Storage: Hive, SharedPreferences
Navigation: GoRouter, AutoRoute
Notifications: Firebase Cloud Messaging (FCM), Flutter Local Notifications
Analytics: Google Analytics, AppsFlyer, Adjust
Crash Reporting: Sentry, Firebase Crashlytics
Maps: flutter_map, Google Maps
Code Generation & Localization: build_runner, FlutterGen,
easy_localization, Localizely
Version Control: Git, GitHub
Further information

Projects

AskM - https://github.com/benikgalstyan/askm
Developing a GPT-style chatbot application with real-time
conversations, chat history, Firebase Authentication, Firestore, and
a user-focused interface.
Water Tracker https://github.com/Evil-Monkey-Inc/water_tracker
Developed a personal mobile application for tracking daily water
intake, contributing to feature estimation and task decomposition,
UI implementation, debugging, and testing.

24 Sep 26 Page 2/2

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