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Volodymyr

Senior, lead Unity developer

City:
Kyiv

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Volodymyr Shutov

mobile: [open contact info](look above in the "contact info" section)
E-mail: [open contact info](look above in the "contact info" section)
Skype: VovchikShutov

Core skills

A highly focused so ware technical leader with over 15 years of experience in various
development and engineering posi ons. Organized, methodical, and a keen eye for detail results
in solid coding and trustworthy so ware programs. Understanding client requirements and
communica ng the progress of projects are core values in achieving long-las ng business
rela onships.

Core skills

▪ C# (ASP NET and Unity technologies), Ac onScript2, Ac onScript3, Python
▪ Broad development knowledge, including SQL databases and Linux
▪ Industry aware and technically up to speed with current so ware development tools
▪ Strong analy cal skills and level headed problem solver
▪ Strong leadership skills
▪ Strong architecture development skills

Work history

(Jun 2024– Present) - NDA
- Python (Flask, Beau fulSoup, selenium )
- Amazon (EC2)
- automa on of informa on processing using AI
- NDA

(March 2022 – Jun 2024) - Lead Developer at Kevuru games
- Management of 11 developers team
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- Planning the technical part of the produc on
- Develop project architecture
- Develop ba le architecture
- Develop AI for the ba le
- Client server development and integra on
- Control client server development processes and xing bugs
- Code review
- Development planning
- Regular monitoring of the e ec veness of development processes, op miza on, and
improvement
- Introduc on of new innova ve tools, approaches, and standards in product development
- Overseeing standards of development processes
- Conduc ng educa onal lectures
- Full communica on with the client
Project:
h ps://animalia.games/
There are also two projects covered by NDA. One for a big streaming pla orm
Technologies UniRX, Zenject, Statless, DOTween, Spine. Unity(URP), jrpс, playfab, shnet,
Repositories: githup. P4v,

(December 2020 – February 23 2022) - Lead Unity Developer at AB Games
Project 3
- Development of architectural solu ons and prototypes with the team (wri ng a physics base
for the game, wri ng shaders for prototypes, Planning the technical part of the produc on,
Code review)
- Leading development planning
- Implementa on of the company's internal framework into the project
- Regular monitoring of the e ec veness of development processes, op miza on, and
improvement
- Introduc on of new innova ve tools, approaches, and standards in product development
- Crea on of metrics that ensure the required level of development quality and implement new
internal processes
- Overseeing standards of development processes
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- Conduc ng educa onal lectures
5 developers in the team + 3 temp developer
Technologies: UniRX, Zenject, Statless, Unity SQLLite, DOTween. Unity version 2020 (URP)
h ps://www.youtube.com/watch?v=aNmJiHvFXNA

(July 2019 – December 2020) - Senior Unity Developer at Murka
Casino games
- Suppor ng the exis ng Unity project
- Integra on DI into project with old architecture
- Integra on Unit Tes ng
h ps://murka.com/#games/sca erslots

(October 2018 – July 2019 ) - Senior Unity Developer at GSN-Games
Casino games
- Migra ng the exis ng project from Unity 5 to last Unity version.
- Migra ng the exis ng project from MESMO server technology to Seam server technology by
client side.
- Recrea ng old game (on ash) into the new game on unity.
Experienced with technologies: UniRX, Zenject
h ps://www.youtube.com/watch?v=dRAZ2RD--UQ

September 2015 (own project) - Project team leader
CRM-system for an adver sing campaign for the company Mars
- Work with technologies Unity, rebase

Big Trip - Game based on slot machine principle
h ps://itunes.apple.com/us/app/big-trip/id1159852690
h ps://play.google.com/store/apps/details?id=air.PazzlesSlot
Experienced with technologies: Starling API, Gaf, as3-signals, Android-API, IOs, ANE for Air,
A er E ects.
Developed a new market-ready product using advancing technologies
Enhanced research skills making research about game development market

(November 2017 – September 2018) - Senior Unity Developer at Citrusdev
Casino games
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h ps://ap[open contact info](look above in the "contact info" section)
h ps://itunes.apple.com/us/app/best-jackpot-slots/id1290146104?mt=8
h ps://play.google.com/store/apps/details?id=com.diwip.Best.Jackpot
- Suppor ng the exis ng project and migra ng the project from Flash to Unity+React.
- Develop browser games
- Analysing and debugging code
- used Flash, ReactJS, C#, Unity, PHP technologies
- Es mate and decomposi on of new projects.
- Training and management of new team members
(4 unity developers, 4 react developers, php developer, 2 java developers, and other)

Bouquet of owers editor
- Analysing and decompose client's concept doc
- Develop base project architecture
- used Na ve React, C#, Unity, PHP technologies
- project development
(2 unity developers)

February 2017 - September 2017 - Game developer at iLogos
• Developed pocketstarships – MMO h p://www.pocketstarships.com/
• Browser and mobile game development.
• Used technologies Unity, Flash, Starling API, feathers, Android, IOs, Amazon, ANE for Air.
SmartFoxServer.
• Run code reviews to assure quality and that best prac ces are followed and advanced
November 2014 – June 2015 - So ware developer at Digicode
• Worked on project - the social game Karma Slot h ps://www.facebook.com/
karmaslots?fref=ts
• Browser and mobile game development.
• Used technologies: Flash, Starling API; used IntelliJ IDEA, Flash Builder.
• Collaborated well with other team members to determine the best design speci ca ons
and details
• Prepared reports on speci ca ons and ac vi es for the project
January 2013 - November 2013 (project closed in 2014) – Senior Lead Flash Developer at
Integra
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• Browser game development.
• Possess the ability to think through unique situa ons from a mul tude of perspec ve
• Work with technology Flash, Flex; used IntelliJ IDEA.
• Used revision control system Git while developing a product
May 2011 - December 2012 - Senior Developer G-type
• Worked on the development of h p://alteraonline.net/
• Develop, prepare a new release and maintain an exis ng project.
• Dep knowledge in Flash, Flex; used IDE Flash Builder, Flash, Eclipse.
• Revision control system SVN
November 2008 - March 2011 - Flash developer at Insollo.
• Par cipated in the project as a developer of game h p://2056.ru/ru/main/
• Crea ng game interface
• Crea ng a pla orm for the browser game (pla orm - hybrid technologies Python,
Ac onScript, Haxe.)
• Technologies used Flash, Pyton, Haxe; used IDE Flash Builder, Flash, Python .
• Revision control system SVN

Educa on
2001-2007 - Kiev Polytechnic Ins tute, Physics and Mathema cs, specialty 0701 Physics

Other experience
• Development of new equipment in the laboratory of the Ins tute of Magne sm.
• Par cipated in the experiments focused on detec ng the e ciency of Solar cells for
Quasar Micro.
• Promo ons/charity events/gaming par es

• Languages
• English – Intermediate
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