Resume from May 14, 2024 File

Volodymyr

Senior, lead Unity developer

City:
Kyiv

Contact information

The job seeker has entered a phone number .

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

The file contains 1 more page.

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Vladimir Shutov

mobile: [open contact info](look above in the "contact info" section)
E-mail: [open contact info](look above in the "contact info" section)
Skype: VovchikShutov

Personal statement

A highly focused so ware technical leader with 15 years’ experience in a variety of
development and engineering posi ons. Organised, methodical and a keen eye for detail results
in solid coding and trustworthy so ware programmes. Understanding client requirements and
communica ng the progress of projects are core values in achieving long las ng business
rela onships.

Core skills

▪ C# (ASP NET and Unity technologies), Ac onScript2, Ac onScript3
▪ Broad development knowledge
▪ Industry aware and technically up to speed with current so ware development tools
▪ Strong analy cal skills and level headed problem solver
▪ Strong leadership skills
▪ Strong architecture development skills

Work history

(March 2022 – Present) - Lead Developer at Kevuru games
- Management of 11 developers team
- Planning the technical part of the produc on
- Develop project architecture
- Develop ba le architecture
- Develop AI for the ba le
- Control client server development processes and xing bugs
ti
fl
tt
ti
ti
ft
tt
ft
ti
ti
ti
fi
ti
ft
ti
- Code review
- Development planning
- Regular monitoring of the e ec veness of development processes, op miza on, and
improvement
- Introduc on of new innova ve tools, approaches, and standards in product development
- Overseeing standards of development processes
- Conduc ng educa onal lectures
- Full communica on with the client
Project:
h ps://animalia.games/
There are also two projects covered by NDA. One for a big streaming pla orm

Technologies: UniRX, Zenject, Statless, DOTween, Spine. Unity(URP), jrpс, playfab, shnet,
Repositories: githup. P4v

(December 2020 – February 23 2022) - Lead Unity Developer at AB Games
Project 3
- Development of architectural solu ons and prototypes with the team (wri ng a physics base
for the game, wri ng shaders for prototypes, Planning the technical part of the produc on,
Code review)
- Leading development planning
- Implementa on of the company's internal framework into the project
- Regular monitoring of the e ec veness of development processes, op miza on, and
improvement
- Introduc on of new innova ve tools, approaches, and standards in product development
- Crea on of metrics that ensure the required level of development quality and implement new
internal processes
- Overseeing standards of development processes
- Conduc ng educa onal lectures
5 developers in the team + 3 temp developer
Technologies: UniRX, Zenject, Statless, Unity SQLLite, DOTween. Unity version 2020 (URP)
h ps://www.youtube.com/watch?v=aNmJiHvFXNA
tt
tt
ti
ti
ti
ti
ti
ti
ti
ti
ti
ti
ti
ti
ff
ff
ti
ti
ti
ti
ti
tf
ti
ti
ti
fi
ti
(July 2019 – December 2020) - Senior Unity Developer at Murka
Casino games
- Suppor ng the exis ng Unity project
- Integra on DI into project with old architecture
- Integra on Unit Tes ng
h ps://murka.com/#games/sca erslots

(October 2018 – July 2019 ) - Senior Unity Developer at GSN-Games
Casino games
- Migra ng the exis ng project from Unity 5 to last Unity version.
- Migra ng the exis ng project from MESMO server technology to Seam server technology by
client side.
- Recrea ng old game (on ash) into the new game on unity.
Experienced with technologies: UniRX, Zenject
h ps://www.youtube.com/watch?v=dRAZ2RD--UQ

September 2015 (own project) - Project team leader
CRM-system for an adver sing campaign for the company Mars
- Work with technologies Unity, rebase

Big Trip - Game based on slot machine principle
h ps://itunes.apple.com/us/app/big-trip/id1159852690
h ps://play.google.com/store/apps/details?id=air.PazzlesSlot
Experienced with technologies: Starling API, Gaf, as3-signals, Android-API, IOs, ANE for Air,
A er E ects.
Developed a new market-ready product using advancing technologies
Enhanced research skills making research about game development market

(November 2017 – September 2018) - Senior Unity Developer at Citrusdev
Casino games
h ps://ap[open contact info](look above in the "contact info" section)
h ps://itunes.apple.com/us/app/best-jackpot-slots/id1290146104?mt=8
h ps://play.google.com/store/apps/details?id=com.diwip.Best.Jackpot
- Suppor ng the exis ng project and migra ng the project from Flash to Unity+React.
- Develop browser games
tt
tt
tt
tt
tt
tt
tt
ft
ti
ti
ff
ti
ti
ti
ti
ti
ti
ti
ti
ti
ti
fl
ti
tt
fi
ti
- Analysing and debugging code
- used Flash, ReactJS, C#, Unity, PHP technologies
- Es mate and decomposi on of new projects.
- Training and management of new team members
(4 unity developers, 4 react developers, php developer, 2 java developers, and other)

Bouquet of owers editor
- Analysing and decompose client's concept doc
- Develop base project architecture
- used Na ve React, C#, Unity, PHP technologies
- project development
(2 unity developers)

February 2017 - September 2017 - Game developer at iLogos
• Developed pocketstarships – MMO h p://www.pocketstarships.com/
• Browser and mobile game development.
• Used technologies Unity, Flash, Starling API, feathers, Android, IOs, Amazon, ANE for Air.
SmartFoxServer.
• Run code reviews to assure quality and that best prac ces are followed and advanced
November 2014 – June 2015 - So ware developer at Digicode
• Worked on project - the social game Karma Slot h ps://www.facebook.com/
karmaslots?fref=ts
• Browser and mobile game development.
• Used technologies: Flash, Starling API; used IntelliJ IDEA, Flash Builder.
• Collaborated well with other team members to determine the best design speci ca ons
and details
• Prepared reports on speci ca ons and ac vi es for the project
January 2013 - November 2013 (project closed in 2014) – Senior Lead Flash Developer at
Integra
• Browser game development.
• Possess the ability to think through unique situa ons from a mul tude of perspec ve
• Work with technology Flash, Flex; used IntelliJ IDEA.
• Used revision control system Git while developing a product
May 2011 - December 2012 - Senior Developer G-type
ti
ti
fl
ti
fi
ti
ft
tt
ti
ti
ti
tt
ti
ti
fi
ti
ti
• Worked on the development of h p://alteraonline.net/
• Develop, prepare a new release and maintain an exis ng project.
• Dep knowledge in Flash, Flex; used IDE Flash Builder, Flash, Eclipse.
• Revision control system SVN
November 2008 - March 2011 - Flash developer at Insollo.
• Par cipated in the project as a developer of game h p://2056.ru/ru/main/
• Crea ng game interface
• Crea ng a pla orm for the browser game (pla orm - hybrid technologies Python,
Ac onScript, Haxe.)
• Technologies used Flash, Pyton, Haxe; used IDE Flash Builder, Flash, Python .
• Revision control system SVN

Educa on
2001-2007 - Kiev Polytechnic Ins tute, Physics and Mathema cs, specialty 0701 Physics

Other experience
• Development of new equipment in the laboratory of the Ins tute of Magne sm.
• Par cipated in the experiments focused on detec ng the e ciency of Solar cells for
Quasar Micro.
• Promo ons/charity events/gaming par es

• Languages
• English – Intermediate
• Spanish – Basic
ti
ti
ti
ti
ti
ti
ti
tf
ti
tt
ti
tf
ti
tt
ti
ffi
ti
ti
ti

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: