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Vladyslav

Project-менеджер

Considering positions:
Project-менеджер, Team leader, Game developer, UI-дизайнер
Age:
29 years
City of residence:
Kyiv
Ready to work:
Other countries, Remote

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VLADYSLAV Italy, Torino, 10121, Італія

IVAKHNOV
[open contact info](look above in the "contact info" section)

[open contact info](look above in the "contact info" section)
PROJECT MANAGER | 3D GENERALIST |
TECHNICAL ARTIST UNREAL 5

ABOUT ME
LINKS
Hello, life connected me to the art
industry, 6+ years. I quickly learn
LinkedIn: ArtStation:
and adapt, so happy to learn new
[open contact info](look above in the "contact info" section) https://ivakhnovvlad.artstation.com
things as needed.
Product and Project Manager Instagram: Telegram:
with a hands-on background in [open contact info](look above in the "contact info" section) @heppyvlad
Unreal Engine, Technical Art, and vakhnov
game production. I coordinate
teams, turn ideas into clear
production plans, and help build
interactive products from concept
to demo-ready results. WORK EXPERIENCE

AMADEQ Project Manager
Poland
AMADEQ is an AI-powered communication, learning and
SKILLS Nov 2025 - Aug productivity platform with AI agents, interactive 3D avatars,
2026 gamified learning, digital spaces and remote rendering.
PROJECT MANAGMENT As Product & Design Project Manager, I:
• Led product direction, roadmap, milestones, priorities,
TECHNICAL PROJECT reporting and cost planning.
LEADERSHIP • Coordinated Unreal Engine, Technical Art, UI/UX, motion,
sound, content, SMM and product presentation.
• Connected product and design work with AI/ML, TTS/STT,
UNREAL ENGINE
LMS, web, DevOps, marketplace and AI-agent workflows.
• Reviewed UX, onboarding, avatar customisation, demo
TECHNICAL ART readiness and release materials.
• Contributed hands-on expertise in Unreal Engine, Technical Art,
CGI AND MOTION DESIGN interactive systems, 3D presentation, audio, prototyping and
GENERALIST integration.

GAME ASSET PIPELINE
FOUNDATION Design Team Lead
CREATION
UNBREAKABLE
Led the design team producing online video lessons for distance
UKRAINE
BLENDER learning across multiple school grades and subjects.
Poland
• Coordinated the production of 5,000+ educational video
May 2025 - May materials, including editing, motion graphics, and visual quality
2026 control.
• Built and improved the team’s production pipeline, task flow,
LANGUAGES technical scripts, and delivery process.
• Developed visual concepts and animation assets in Blender,
ensuring a consistent and clear learning experience.
UKRAINIAN
• Managed the team’s day-to-day work, priorities, deadlines, and
technical support throughout production.
ENGLISH

ITALY NOVA DIGITAL Art Team Lead
Israel
Creation of advertising product, VFX/CGI video. Work with the
May 2024 - Present design team.

PERSONAL DETAILS COINS RUN Motion Designer
Austria
Date of birth Creating content for game advertising. Made videos for social
Jan 2025 - Apr 2025 media posts. Created game characters and assets.
11 Oct 1996

Nationality
Ukrainian FRACTURED BYTE Middle Technical Artist/Environment Artist
Kyiv
• Work in Unreal Engine - technical optimization (create
Jun 2022 - Jul 2024 materials, PBR shading, nanite, landscape, lights (lumen),
animations, work with SEQ, cinematics, build levels, work with
mesh/skeletal mesh, rendering, work with texture, character
mechanics, blueprints, VFX).
• Porting Boarderlands 3 to Nintendo Switch.
• Weapon Artist
• Created game ready assets for other projects.

SOCHA GAMES 3D Artist
Lviv
• Work in Unity.
Feb 2021 - Jun 2022
• Created game spaceships model for a space simulator.

MOTSAR GANG Visual creator
DANCE STUDIO
• Creation of logos, motion graphics, filming of clips, video and
Kyiv
sound processing, video editing.
Mar 2019 - Sep
2022

MUSIC Sound Designer
STUDIO/FREELANCE
Creating music, sounds, SFX and mastering.
Kyiv
Mar 2019 - Aug
2020

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