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2D Artist
- Age:
- 29 years
- City of residence:
- Lviv
- Ready to work:
- Lviv, Remote
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Sofiia Tsymbala
Hello! 2dI’m Sofiia
artist & concept artist
Lviv, Ukraine
[open contact info ](look above in the "contact info" section) Artstation
[open contact info ](look above in the "contact info" section) LinkedIn
Summary
Digital artist focused on stylized and semi-realistic character design and concept art for games.
I have a strong artistic foundation with experience in illustration, animation and design.
Recently, I completed focused training in concept art and game production pipelines.
Work Experiance Education
Lead Designer Master’s Degree
Auto4Style Fine Art, Decorative Art, Restoration
Sep 2025 – Present Ukrainian Academy of Printing
Led visual direction and ensured consistency across 2019 – 2021
all design outputs
Managed and coordinated a team, overseeing task
distribution and quality
Bachelor’s Degree
Reviewed assets to ensure alignment with visual Visual Arts
style, technical requirements, and production Ukrainian Academy of Printing
standards
Collaborated with team members and production to 2015 – 2019
refine and improve final results
Designer Courses
Auto4Style
Jun 2024 – Sep 2025 Character design Certificate
Developed visual concepts and design solutions Varto.school
based on client briefs
Jun 2026 – Aug 2026
Created and refined 200+ stylized character visuals
for personalized products (professions and hobbies)
Developed a character from initial thum bnails and
Adapted and enhanced AI-assisted concepts to sketches to a final design
meet quality and stylistic requirements
Worked with body shape, pose, silhouette, costume,
Maintained visual consistency across a large set of materials, and details to communicate character
character designs
Focused on portrait design as a key element of the
Designed gallery visuals for web presentation
character
Prepared files for print production Created a complete character design presentation
and documented the design process and visual
decisions
Artist
Beemloop Animation Studio Concept Artist Diploma
May 2022 – May 2023 SKVOT
C reated stylized characters, environments, and May 2025 – Jan 2026
illustrations for animation projects
Prepared characters for animation
C reated functional and visually convincing character
Worked within defined visual style and art direction
and environment designs using composition,
Collaborated with the team to deliver assets on lighting, and color principles
schedule Applied stylization, shape language, and silhouette to
build clear and readable designs
Worked efficiently in Photoshop and used Blender
for basic 3D support to speed up workflow and
Cartoon Artist improve accuracy
Followed a full concept art pipeline: from brief
INKLUZE Animation Studio analysis and reference gathering (moodboards) to
Apr 2017 – Oct 2017 final render and presentation
Designed characters and prepared them for Developed an understanding of production
animation
workflows in game development, including working
Animated characters
with art direction and iterative feedbac
Worked with briefs and adapted visuals to project
needs
UX/UI design Certificate
Andersen Lab
Illustrator Feb 2024 – Apr 2024
Freelance (from time to time) Designed user interfaces with focus on usa bility and
2015 – Present clarity
C reated character, illustrations and visual concepts
Applied visual hierarchy and composition principles
for clients
Iterated on designs based on feedback
Adapted visual styles based on project
requirements
Managed multiple projects and met deadlines
Skills
C haracter Design
Programs Stylization, Shape Language & Silhouette
Composition, Lighting & Color, Anatomy
Adobe Photoshop Concept Art Pipeline (from brief to final
Adobe Illustrator render)
Basic 3D support (Blender)
Blender (basic) Working with art direction and iterative
Figma feedback
Maintaining visual consistency
Languages Hobbies
Ukrainian (Native) Drawing
English (Intermediate) Video gaming
Walking
Watching live streams, series and anime
Hello! 2dI’m Sofiia
artist & concept artist
Lviv, Ukraine
[
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Summary
Digital artist focused on stylized and semi-realistic character design and concept art for games.
I have a strong artistic foundation with experience in illustration, animation and design.
Recently, I completed focused training in concept art and game production pipelines.
Work Experiance Education
Lead Designer Master’s Degree
Auto4Style Fine Art, Decorative Art, Restoration
Sep 2025 – Present Ukrainian Academy of Printing
Led visual direction and ensured consistency across 2019 – 2021
all design outputs
Managed and coordinated a team, overseeing task
distribution and quality
Bachelor’s Degree
Reviewed assets to ensure alignment with visual Visual Arts
style, technical requirements, and production Ukrainian Academy of Printing
standards
Collaborated with team members and production to 2015 – 2019
refine and improve final results
Designer Courses
Auto4Style
Jun 2024 – Sep 2025 Character design Certificate
Developed visual concepts and design solutions Varto.school
based on client briefs
Jun 2026 – Aug 2026
Created and refined 200+ stylized character visuals
for personalized products (professions and hobbies)
Developed a character from initial thum bnails and
Adapted and enhanced AI-assisted concepts to sketches to a final design
meet quality and stylistic requirements
Worked with body shape, pose, silhouette, costume,
Maintained visual consistency across a large set of materials, and details to communicate character
character designs
Focused on portrait design as a key element of the
Designed gallery visuals for web presentation
character
Prepared files for print production Created a complete character design presentation
and documented the design process and visual
decisions
Artist
Beemloop Animation Studio Concept Artist Diploma
May 2022 – May 2023 SKVOT
C reated stylized characters, environments, and May 2025 – Jan 2026
illustrations for animation projects
Prepared characters for animation
C reated functional and visually convincing character
Worked within defined visual style and art direction
and environment designs using composition,
Collaborated with the team to deliver assets on lighting, and color principles
schedule Applied stylization, shape language, and silhouette to
build clear and readable designs
Worked efficiently in Photoshop and used Blender
for basic 3D support to speed up workflow and
Cartoon Artist improve accuracy
Followed a full concept art pipeline: from brief
INKLUZE Animation Studio analysis and reference gathering (moodboards) to
Apr 2017 – Oct 2017 final render and presentation
Designed characters and prepared them for Developed an understanding of production
animation
workflows in game development, including working
Animated characters
with art direction and iterative feedbac
Worked with briefs and adapted visuals to project
needs
UX/UI design Certificate
Andersen Lab
Illustrator Feb 2024 – Apr 2024
Freelance (from time to time) Designed user interfaces with focus on usa bility and
2015 – Present clarity
C reated character, illustrations and visual concepts
Applied visual hierarchy and composition principles
for clients
Iterated on designs based on feedback
Adapted visual styles based on project
requirements
Managed multiple projects and met deadlines
Skills
C haracter Design
Programs Stylization, Shape Language & Silhouette
Composition, Lighting & Color, Anatomy
Adobe Photoshop Concept Art Pipeline (from brief to final
Adobe Illustrator render)
Basic 3D support (Blender)
Blender (basic) Working with art direction and iterative
Figma feedback
Maintaining visual consistency
Languages Hobbies
Ukrainian (Native) Drawing
English (Intermediate) Video gaming
Walking
Watching live streams, series and anime
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