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Unity developer
- City of residence:
- Odesa
- Ready to work:
- Odesa, Remote
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Arthur Bais
Unity Developer
[open contact info ](look above in the "contact info" section) | arthurbais.com | TG: @arthurbais | Odesa, Ukraine
PROFESSIONAL SUMMARY
Unity Developer with nearly 3 years of commercial experience, currently the main developer on
Bumpers & Dragons, a pachinko roguelite coming to Steam, and over 20 completed freelance projects.
Skilled at building gameplay systems, optimizing performance, and delivering polished results.
WORK EXPERIENCE
Senior Unity Developer (Contract)
Lunheim Studios
August 2025 - present
• Main developer on Bumpers & Dragons (Steam, Q4 2026), a pachinko roguelite, working across its
gameplay systems and architecture.
• Implemented 100+ in-game items, along with abilities, enemies and dungeon events.
• Built internal tools for development and testing; bug fixing, performance and stability work for the
demo.
• Worked on the storage and badge systems, fixed various bugs for the Swamplands update for Tiny
Aquarium.
Freelance Unity Developer
Fiverr & direct clients
May 2025 - present
• Delivered 20+ Unity projects for freelance clients (Fiverr and direct), with a 4.9/5 average rating on
Fiverr.
• Built gameplay prototypes and custom systems from scratch based on unique client requirements.
• Managed multiple projects simultaneously with clear communication, timely delivery, and consistent
client updates through all stages of development.
Unity Developer
Outta Range Games, Crystal Overdrive
January 2024 – January 2025
• As the main gameplay programmer in a 5-person team, built core mechanics, iterated on the game
designer’s feedback, and created editor tools for balancing.
• Conducted performance testing and code refactoring, reduced memory allocations by 90% and
increased frame rates by 50%.
EDUCATION
Junior Specialist (Associate Degree) in Computer Science
State College of Intellectual Technologies and Communications, Odesa, Ukraine
Graduated June 2020
TECHNICAL SKILLS
• Unity (2D & 3D), C#, Git
• VContainer (DI), UniTask, DOTween, Addressables, R3
• Photon PUN, Photon Quantum, Netcode for GameObjects, Mirror
LANGUAGES
• Ukrainian: Native
• English: Fluent (C2)
Unity Developer
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PROFESSIONAL SUMMARY
Unity Developer with nearly 3 years of commercial experience, currently the main developer on
Bumpers & Dragons, a pachinko roguelite coming to Steam, and over 20 completed freelance projects.
Skilled at building gameplay systems, optimizing performance, and delivering polished results.
WORK EXPERIENCE
Senior Unity Developer (Contract)
Lunheim Studios
August 2025 - present
• Main developer on Bumpers & Dragons (Steam, Q4 2026), a pachinko roguelite, working across its
gameplay systems and architecture.
• Implemented 100+ in-game items, along with abilities, enemies and dungeon events.
• Built internal tools for development and testing; bug fixing, performance and stability work for the
demo.
• Worked on the storage and badge systems, fixed various bugs for the Swamplands update for Tiny
Aquarium.
Freelance Unity Developer
Fiverr & direct clients
May 2025 - present
• Delivered 20+ Unity projects for freelance clients (Fiverr and direct), with a 4.9/5 average rating on
Fiverr.
• Built gameplay prototypes and custom systems from scratch based on unique client requirements.
• Managed multiple projects simultaneously with clear communication, timely delivery, and consistent
client updates through all stages of development.
Unity Developer
Outta Range Games, Crystal Overdrive
January 2024 – January 2025
• As the main gameplay programmer in a 5-person team, built core mechanics, iterated on the game
designer’s feedback, and created editor tools for balancing.
• Conducted performance testing and code refactoring, reduced memory allocations by 90% and
increased frame rates by 50%.
EDUCATION
Junior Specialist (Associate Degree) in Computer Science
State College of Intellectual Technologies and Communications, Odesa, Ukraine
Graduated June 2020
TECHNICAL SKILLS
• Unity (2D & 3D), C#, Git
• VContainer (DI), UniTask, DOTween, Addressables, R3
• Photon PUN, Photon Quantum, Netcode for GameObjects, Mirror
LANGUAGES
• Ukrainian: Native
• English: Fluent (C2)
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