• File

В'ячеслав

QA-інженер

Considering positions:
QA-інженер, QC engineer, Manual Game Tester
Age:
25 years
City:
Vinnytsia

Contact information

The job seeker has entered a phone number and email.

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

Vyacheslav Poberezhnyk - Game QA/QC Tester

Vinnytsia, Ukraine | [open contact info](look above in the "contact info" section) | [open contact info](look above in the "contact info" section) | Remote-Only

Profile Summary

Detail-oriented and passionate Game QA/QC Tester with 3.5 years of experience

working on high-profile AAA titles at Ubisoft. Adept at identifying critical bugs, ensuring

gameplay consistency, and improving player experience. Known for being a proactive

team player, a fast learner, and a mentor for newcomers. My solid technical foundation, love for games, and

commitment to quality allow me to see beyond the surface spotting the smallest issues before they become

big problems.

Strong communicator, fast integrator, and deeply immersed in game mechanics - ready to elevate any QA

team I join.

Core Skills & Expertise

-​Manual Game Testing (Functional, Regression, Exploratory, Smoke)

-​Deep understanding of gameplay logic, balance, and UX

-​Test case execution, bug reporting, checklists & documentation

-​Onboarding & mentoring junior testers

-​Tools: Jira, X-Ray, TestRail, Confluence, Miro, Postman, Atlas, Bloomberg reporter

-​Multiplayer testing experience

-​English: Upper-Intermediate+

Soft Skills

-​Strong communication and teamwork​

-​Conflict resolution and calm under pressure​

-​Analytical mindset with great attention to detail​

-​Fast learner and highly adaptable​

-​Proactive and responsible
Vyacheslav Poberezhnyk - Game QA/QC Tester

Game Projects at Ubisoft

Ubisoft - QA Game Tester

3.5 years | Hybrid & Remote

Worked on:

-​Assassin's Creed: Shadows

-​Skull and Bones

-​The Crew 2

-​(Canceled) Tom Clancy's: The Division project

Key contributions:

-​Identified and documented hundreds of critical gameplay bugs

-​Led and organized mass multiplayer testing sessions

-​Executed and maintained complex test plans & cases

-​Mentored new QA team members

-​Ensured game quality for console and PC releases

Education

Vinnytsia National Technical University

Master's Degree in Computer Science

2017 - 2023

Gamer's Insight

A lifelong gamer with a critical eye for detail and deep genre knowledge:

-​Favorite genres: FPS, Souls-like, Action-Adventure

-​Favorite series: Dark Souls, Battlefield

-​Preferred platform: PC

-​Strong gameplay instincts and awareness of balance, pacing & mechanics​

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: