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Project manager

Considering positions:
Project manager, Product-менеджер, Delivery manager, керівник проєкту 
Age:
35 years
City:
Kyiv

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Alexey Kuzmychov
SENIOR PROJECT MANAGER | DELIVERY MANAGER

Contact
Profile Kiev
Ukraine
Professional Summary
[open contact info](look above in the "contact info" section)
Senior Project Manager and delivery-focused product leader with experience across [open contact info](look above in the "contact info" section)
GameDev, iGaming, social casino, free-to-play, mobile and web products since 2017.
Led cross-functional teams of up to 50 specialists and managed portfolios of more NATIONALITY

than 20 products, supporting up to 10 releases per month. Owns delivery from scope, Ukrainian
planning and risk management through production, QA, launch and post-release
DATE OF BIRTH
support. Experienced in aligning game design, art, tech art, engineering, QA,
analytics, marketing, ASO, SEO and support across international and distributed 28/03/1991
teams. Strong in prioritization, stakeholder communication, process design, product
documentation, workflow automation and practical use of AI tools. Links
Delivery Highlights LinkedIn
E-mail
• Managed more than 20 products simultaneously and delivered up to 10 releases per
month.
Skills
• Led cross-functional teams of up to 50 specialists across product, game design, art,
engineering, QA, analytics, marketing and support. Delivery Management
• Managed part of the development of METRO 2033. Portfolio & Release Planning
• Delivered iGaming, social casino, free-to-play, casual, hybrid-casual, hyper-casual,
web and mobile products. Cross-functional Leadership

• Managed the full delivery lifecycle: roadmaps, budgets, requirements, planning, Risk & Delivery Control
production, QA, release and post-launch support.
• Released and updated applications on Google Play and the App Store, including Stakeholder Communication
user-feedback handling.
Process Improvement
• Built and improved workflows in Jira, Confluence, Trello, Asana, Favro and Planfix;
trained teams and automated Jira processes. Jira & Confluence

• Prepared technical specifications and game design documentation, including full AI-enabled Workflows
game design documents.
• Applied AI-based tools to products and team workflows; working knowledge of Languages
HTML, CSS, JavaScript, WordPress, Yii2, Magento 2 and Photoshop.
Ukrainian

English

Russian

Work Experience
BlackRockSouth, Product Manager / Project manager, Kyiv
MAY 2024 - 02.07.2026

• Led cross-functional teams of 5-10+ specialists across 2D art, animation, level
design and development for web slot-game production in iGaming.
• Owned delivery across concept development, documentation, production, QA,
release and post-launch support.
• Translated product goals into detailed briefs and specifications for art and
development teams; prioritized work and monitored timelines and deliverables.
• Coordinated reviews of artwork, animation and visual assets, using working
Photoshop knowledge and an understanding of 2D skeletal animation to support
quality and consistency.
• Analyzed competitors, slot mechanics, aesthetics and market trends, then applied
findings to feature and portfolio decisions.
• Proposed and implemented game features designed to improve player engagement
and retention.
• Connected art, development, game design, QA and support teams to maintain
alignment and delivery quality.
• Evaluated neural-network tools to improve team workflows and productivity, while
supporting day-to-day communication and decision-making.

Bini Games, Project Manager, Kiev
APRIL 2023 - MAY 2024

• Partnered with the Producer to define project priorities, scope and delivery plans.
• Organized cross-functional delivery, including planning, task decomposition,
estimation, risk management, prioritization, assignment and execution quality
control.
• Coordinated the Producer, game design, art, tech design, development, QA,
marketing, SEO, ASO, support and analytics functions.
• Led the release process for new and existing applications across the App Store and
Google Play.
• Helped establish company-level processes and made decisions on behalf of the
Producer when required.
• Automated and configured Jira for product teams and other departments, and
maintained team task trackers.

AB Games, Project manager, Kiev
OCTOBER 2021 - APRIL 2023

• Managed free-to-play product delivery across game design, UI/UX, tech art,
development, integration, QA and analytics.
• Planned and scheduled work with Team Leads, prioritized the backlog and
coordinated task assignment.
• Monitored execution, deadlines and risks through regular meetings and task-tracker
updates.
• Coordinated the creation and maintenance of technical documentation.
• Developed guides, team structures, cross-department workflows and reporting
practices.

Voki Games (Playrix), Art Auditor, Kyiv
JULY 2020 - OCTOBER 2021

• Audited art production, analyzed artists' work and controlled output quality.
• Produced Art Department progress reports and maintained records of completed
work.
• Customized Google Sheets and Asana to support operational needs.
• Coordinated communication within the Art Department and trained team members to
use Asana.
• Created documentation and improved existing workflows.

Volmi Games, Project Manager, Kiev
JULY 2018 - JUNE 2020

• Managed teams of 10+ specialists across development, art, animation and VFX.
• Tracked progress and deadlines, controlled delivery processes and prepared project
reporting.
• Optimized development workflows and defined operating procedures for project
execution.
• Maintained project documentation and managed customer expectations.
• Supported team motivation and day-to-day people management.
• Contributed to the delivery of slot projects.

Fruitful Code, IT Project Manager/Product Manager, Kiev
AUGUST 2017 - APRIL 2018

• Prepared technical documents, specifications and product roadmaps; formed project
teams and prioritized delivery work.
• Managed project execution and risks for teams of up to 10 people, validating design
decisions and milestone results.
• Prepared weekly client reports on team and project performance and coordinated
customer feedback.
• Monitored the market and competitors and managed product budgets.
• Coordinated marketplace publication, post-release support and product version
updates.

Education
NARKKiI - National Academy of Culture and Arts Leading Personnel, Kiev
SEPTEMBER 2008 - SEPTEMBER 2012

Information Technology and Standardization Management

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