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3D Artist
- Considering positions:
- 3D Artist, 3D-дизайнер, 3D-художник
- City of residence:
- Uzhhorod
- Ready to work:
- Remote, Uzhhorod
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VLADYSLAV YAROSHENKO
3D ARTIST
SKILLS:
CONTACT
-Blender
Phone: [open contact info ](look above in the "contact info" section) -Marmoset Toolbag
Email: [open contact info ](look above in the "contact info" section) -Substance Painter
Artstation: artstation.com/de_fine
Sketchfab: sketchfab.com/deadfine -Unreal Engine
-Photoshop
ABOUT ME:
Passionate about creating high- EDUCATION:
quality 3D assets for games,
WIEL K O P OLSKA WYŻ SZA SZKOŁA
2018-2021
especially in realistic style. SPOŁ E C Z NO – EKON OMICZNA W
Participated in a Game Jams, ŚROD Z I E W IELKOPOLSKIEJ
where I handled the full 3D
Faculty of Economics
production pipeline — from Bachelor’s Degree in Applied Computer
modeling and UVs to texturing and Science
integration into Unreal Engine. I Specialization: Applied Informatics
have a technical background in 2023
ADDI T I O NAL TRAINI NG / COURSES
computer science and aim to grow
as a 3D Artist in the game industry. Completed a course in realistic 3D modeling
Proficient in Blender, Substance Focused on hard surface modeling and
texturing for game assets
Painter, Marmoset Toolbag, and
other game-ready tools.
3D ARTIST
SKILLS:
CONTACT
-Blender
Phone: [
Email: [
Artstation: artstation.com/de_fine
Sketchfab: sketchfab.com/deadfine -Unreal Engine
-Photoshop
ABOUT ME:
Passionate about creating high- EDUCATION:
quality 3D assets for games,
WIEL K O P OLSKA WYŻ SZA SZKOŁA
2018-2021
especially in realistic style. SPOŁ E C Z NO – EKON OMICZNA W
Participated in a Game Jams, ŚROD Z I E W IELKOPOLSKIEJ
where I handled the full 3D
Faculty of Economics
production pipeline — from Bachelor’s Degree in Applied Computer
modeling and UVs to texturing and Science
integration into Unreal Engine. I Specialization: Applied Informatics
have a technical background in 2023
ADDI T I O NAL TRAINI NG / COURSES
computer science and aim to grow
as a 3D Artist in the game industry. Completed a course in realistic 3D modeling
Proficient in Blender, Substance Focused on hard surface modeling and
texturing for game assets
Painter, Marmoset Toolbag, and
other game-ready tools.
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