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Sound Designer
- City of residence:
- Odesa
- Ready to work:
- Odesa, Remote
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SENIOR SOUND DESIGNER
Ukraine | [
[
Senior sound designer working in games since 2014, combining SFX creation, Wwise/FMOD implementation and
in-engine audio. Work includes interactive audio systems, VR gameplay feedback, middleware migration, dynamic
music, cinematics and audio team supervision.
SELECTED AUDIO EXPERIENCE
Dream Dev Studio VR | Sound Designer
Dec 2020 - May 2024
• Created sound design and gameplay audio feedback for Death Horizon: Reloaded, including health, reload-state
and enemy-proximity cues.
• Led the audio-side migration from FMOD to Wwise, rebuilding audio logic, music and event structures and testing
the implementation, with a dedicated programmer handling code changes.
• Used Wwise profiling to identify duplicate audio triggers and excessive voice usage; worked with development to
address these issues.
Wargaming | Sound Designer / Lead Sound Designer
Mar 2018 - Jun 2022
• Created dynamic mixing and contextual character-reaction systems for an unannounced UE4 prototype using
Wwise Events, States, Switches and RTPCs.
• Supported World of Warplanes and World of Tanks events and game modes through the existing audio pipeline;
coordinated external music production.
• Hired and supervised one sound designer, translating project requests into audio tasks and reviewing delivered
assets.
Snowhound Games | Sound Designer
Jul 2017 - May 2024
• Created SFX for Deep Sky Derelicts and coordinated two additional freelance sound designers for DLC
production.
• Implemented audio for Potion Tycoon in Wwise, including music and ambience changes tied to time of day and
game states. Coordinated composers and additional sound-design support, and produced trailer audio.
Ink Stains Games | Sound Designer
May 2016 - Nov 2019
• Created soundscapes, Foley and footstep assets for early Stoneshard development, and coordinated music
production.
• Created and revised SFX for 12 is Better Than 6, restored and remixed source audio, and produced trailer sound.
TOOLS
Wwise, FMOD, Unity, Unreal Engine | Reaper, iZotope RX, Soundtoys | Perforce, Git, Jira, Confluence
Kyrylo Akimov | Senior Sound Designer 1/2
KYRYLO AKIMOV
ADDITIONAL AUDIO EXPERIENCE
Independent / Contract Sound Designer
Oct 2014 - Present | Project-based work alongside studio roles
Game audio, SFX, ambience, dialogue editing and trailer sound design across projects with different production
and implementation needs.
Frogwares | Sound Designer
Aug 2025 - Oct 2025
Short-term contract sound-design work for a game project.
GSC Game World | Sound Designer
Jun 2024 - Dec 2024
Created sound design and audio edits for S.T.A.L.K.E.R. 2 marketing videos and promotional scenes, using
in-game and custom audio material.
Beatshapers | Sound Designer
Aug 2022 - Apr 2024
Created and integrated combat, cinematic and environmental audio for an unannounced project using native Unreal
Engine 5 audio tools.
Starni Games | Sound Designer
May 2022 - Feb 2024
Created and integrated infantry, vehicle, combat and UI audio for PC strategy projects, including Headquarters:
World War II, using UE4 Sound Cues.
Owlcat Games | Sound Designer
Jul 2023 - Oct 2023
Created sound-design passes and mixes for three in-game cinematics in Warhammer 40,000: Rogue Trader.
Royal Ark | Lead Sound Designer / Audio Lead
Jun 2020 - Jun 2022 | Part-time
Created SFX for Dawn of Zombies: Survival, coordinated external composers, and helped hire and guide a sound
designer through task planning and asset review.
GAME DESIGN & PRODUCTION
Outta Range Games | Co-founder / Game Designer
Jan 2023 - Dec 2024
Led design and production of a Unity PC roguelite from concept to a playable demo shown at Games Gathering.
Designed combat, progression and item systems, and coordinated a part-time team of up to 10 contributors.
Fortell Games | Game Producer
Dec 2023 - Apr 2024
Coordinated a Unity game prototype, translating client requirements into team priorities and weekly development
plans.
AI-ASSISTED PROTOTYPING & LANGUAGES
Prototyped local Python/LLM workflows connecting knowledge retrieval, Piper TTS and audio playback using
AI-assisted coding.
Ukrainian - Native | Russian - Native | English - B1 (Intermediate)
Kyrylo Akimov | Senior Sound Designer 2/2
More resumes of this candidate
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KYRYLO AKIMOV GAME DESIGNER Ukraine | | Game designer and co-founder of Outta Range Games. Led the design of a Unity action roguelite from concept to a playable demo shown at Games Gathering...
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