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Unity developer

Considering positions: Unity developer, Game developer
City of residence: Kyiv
Ready to work: Kyiv, Remote
Considering positions:
Unity developer, Game developer
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

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NYKYTA
KASIANENKO
Unity 3d developer

CONTACT ABOUT ME
[open contact info](look above in the "contact info" section) I am an ambitious and motivated student with a strong foundation in various
programming languages and core concepts. I have a very strong passion for
[open contact info](look above in the "contact info" section) games, hence I have a strong desire for self-improvement in this area.
Kyiv Currently I am looking for a team or mentor for joint growth.

EDUCATION EXPERIENCE
Software Engineering and Unity / C# Game Developer — 1 year experience
Business Analysis I have been developing games for PC and mobile for over a year. My work

Kyiv School of Economics spans 2D and 3D gameplay systems, rapid prototyping, and the
2023 - 2027 implementation of design patterns, DI, and SOLID-based modular

architectures.

HARD SKILLS
Worked in a call analysis organization, utilizing Zoho CRM for
Unity various tasks.

C# This role involved working in a team, data management, reporting,

C/C++ (SFML, Raylib) and process optimization, giving me hands-on experience in

Zenject customer relationship management and analytics.

Dotweens Kyiv School of Economics:

Animation Game Engine Development in C++:

OOP, SOLID Completed a specialized course focused on building a game engine

REST from scratch using C++. This experience honed my programming

GIT skills and provided a deep understanding of software architecture.

SQL Selected Mathematics Topics for Game Development:

Gained a strong mathematical foundation applicable to game
SOFT SKILLS
physics, algorithms, and overall system optimization.
Effective Communication
Game Development Project:
Team Collaboration
Team of 4 | C++ | RayLib
Problem Solving
Working in a team of four on a C++ game using a custom engine
Time Management
built with RayLib. I'm responsible for designing the game's
Adaptability
architecture and implementing core systems
Fast Learning

LANGUAGE LINKS
(PORTFOLIO)
English (B2)
Ukrainian (Native) GitHub repos

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