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Атея

3D-художник

Considering positions:
3D-художник, 3D-візуалізатор, Дизайнер
City:
Remote

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ATEIA HONCHARENKO
[open contact info](look above in the "contact info" section) | [open contact info](look above in the "contact info" section) | Barcelona, Spain

I'm a 3D Artist with a strong background in art and design, specializing in game
environments, asset creation, and optimization. With experience in different
areas of 3D modeling, I work well with teams, keeping things efficient,
organized, and visually consistent. I'm currently seeking new opportunities to
further develop my skills and contribute to exciting 3D projects.

TECHNICAL SKILLS
3D Modeling & Digital Sculpting
Expert in Blender, 3ds Max, and ZBrush for high/low-poly modeling and know basics of animation.
Environment Design & Optimization
Skilled in creating detailed environments and props for Unreal Engine and Unity, ensuring efficient performance.
Rendering & Lighting
Strong knowledge of Substance Painter, Substance Designer, Marmoset Toolbag and shader usage, ensuring
realistic materials, lighting, and a cohesive artistic style.
Game Development & Workflow
Usage of Git and Trello, with experience in game pipelines and asset integration workflow.

WORK EXPERIENCE
FREELANCE DIGITAL ARTIST March 2023 – Present
Remote
Completed various 3D modeling, design and visualization projects for clients across different industries,
delivering high-quality renders and optimized assets.

3D ENVIRONMENT ARTIST September 2021 – March 2023
MegaPixel Studio S.A.
Created and optimized 3D game assets for multiple iterations in collaboration with art directors, including both
environment and hero assets. Demonstrated flexibility and problem-solving skills.
Developed trim sheets, atlases, and utilized landscape tools to build game levels, enhancing visual style and
player experience. Adapted to evolving project requirements.

EDUCATION
PROGRAMMING Sept 2024 – Jan 2025
42 Barcelona

Peer-to-peer learning school focused on developing analytical and critical thinking, with application in
optimization and advanced understanding of game engines.

3D ANIMATION AND VISUAL EFFECTS FOR FILM AND GAMES Sept 2017 – Sept 2020
University of Lower Silesia

Specialized in 3D Animation & Visual Effects for films and games, acquiring skills in 3D modeling, texturing,
visual design, UX and rendering.

ERASMUS+ PROGRAM: "GAME ON" Sept 2018 – Jan 2019
Hanze University

Contributed to the development of an educational video game for youth in Ghana, collaborating on game
design and interactive storytelling as part of a social impact project.

COURSES LANGUAGES
Graphic design and advanced Photoshop Dic 2024
English Spanish
CAD/CAM for design and manufacturing Oct 2024

Asset design May 2024 Ukrainian Polish

3d Pro Pipelines March 2020

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