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Game designer

City: Remote
City:
Remote

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KATERYNA ZHYLKINA
Game Designer

CONTACT PROFILE
CREATIVE MIND. GAMEPLAY NERD. STORYTELLER.

[open contact info](look above in the "contact info" section) I’m a passionate game designer ready to turn my love of

@art_foxyz games into engaging, innovative experiences. I design
games that make players think, feel, and stay curious. From
Ukraine | Remote
concept to prototype, I enjoy building ideas that invite
exploration and reward creativity.

EDUCATION PROJECTS

GRAND IT School Dark Quill - Fantasy Action RPG (concept)
2020-2022 Created original game concept centered on intense
Complete IT course (3D design, knight combat in a dark fantasy world
sound design, game engines) Wrote gameplay pitch for future development

XYZ School Whisper Dunes - RPG (concept and design)
2025
Created the original concept for a narrative-driven
Game Design course
third-person RPG
Built a visual concept
Produced main sound design elements, including
SKILLS & TOOLS
ambient atmospheres and battle audio
Game mechanics, level design
and gameplay balancing
PORTFOLIO
Concept and game design
Game Design Portfolio:
documentation (GDD, concept
https://www.behance.net/art_foxy
docs)
ArtStation – 3D Models:
Experience with Unity and
https://www.artstation.com/art_foxy
Unreal Engine
3D modeling in Blender
Strong teamwork and Why game design?
communication skills I don’t just want to make games — I want to create
(volunteered at the European worlds where players can feel, think, and act. For me,
Championship) game design is the perfect intersection of systems,
UX/UI understanding storytelling, and creativity.

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