• File

Денис

Розробник Unity

City: Remote
City:
Remote

Contact information

The job seeker has entered a phone number .

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

DENIS
METOLKIN
1st year Computer Science Student at
Dnipro Universtity of Technology
EDUCATION
2024-till present
IT Technologies Department, Dnipro University of
Dnipro, Ukraine
Technology, Dnipro, Ukraine [open contact info](look above in the "contact info" section)
Studying for BA, Computer Science
Viber, Telegram
PROJECTS
1. Simple Chatbot [open contact info](look above in the "contact info" section)
Build a Node.js server with a simple AI chatbot that uses Gemini
API github.com/n0name3e
github.com/n0name3e/simpleBot
2. Souls-like SKILLS
Developed a boss fight inspired by souls games. Includes fully
 Unity Engine – 3 years of
working boss AI with dynamic behavior pattern, 3rd person
experience
combat system, various animations made in Blender that are
 C# – 3 years of experience
seamlessly handled in Animator, and helpful user-friendly UI
 JavaScript – basics
github.com/n0name3e/dark-sous
 SQL – basics
3. Basic RPG (In Progress)  Animating
Developed an RPG game with various mechanics: enemies,  3D Modeling
abilities, item system with equipment and consumables that was  Git
implemented by utilizing Scriptable Objects. Features also include  Basic AI Development
drop tables for enemies, multiple weapons with different effects,  Problem-solving
and a helpful UI  Ukrainian: Native
github.com/n0name3e/basicRPG  English: B2
4. RPG Chess
Developed a chess game where each piece has abilities.
Implemented features includes fully movable pieces, opponent’s
AI, abilities that are configurated via JSON configs.
github.com/n0name3e/chess

SUMMARY

Self-motivated and self-taught Unity Developer with passion in
creating diverse games with various mechanics. Proficient in
designing and implementing gameplay features, programming
basic AI behaviors, creating and managing dynamic animations,
and making user-friendly UI. Dedicated to learning and growing in
the field of game development, with a strong commitment to
delivering creative and high-quality work.

Similar candidates

All similar candidates

Candidates at categories

Candidates by city


Compare your requirements and salary with other companies' jobs: