Роман

Unity 3D-програміст

Employment type:
full-time
Age:
33 years
City of residence:
Kyiv
Ready to work:
Kyiv, Remote

Contact information

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Work experience

Unity developer

from 07.2025 to now (1 year 2 months)
Flexreality, Дистанційно (IT)

Design and own the architecture of several projects
Refactor and clean up existing functionality and implement
new features
Deliver across multiple platforms: standalone, Android and iOS
Code review and provide technical mentoring to the team
Reduced crash/ANR rate by ~20% and cut startup time by
~75%

Unity developer

from 05.2024 to 08.2025 (1 year 4 months)
Todor3D, Київ (IT)

Built AR/VR experiences powered by blockchain technologies
Integrated LLM-driven voice interaction, cutting user input
friction in ~5 core flows
Target platforms: Oculus Quest 2/3, Android, iOS
Tech stack: AR Foundation, OpenXR, Zenject and UniTask
Worked on cross-platform UX solutions and voice interaction
Created tools for convenient work with XR content in the Unity
Editor

Unity developer

from 09.2022 to 05.2024 (1 year 9 months)
N-iX, Київ (IT)

Onboarded onto a 3+ year codebase and shipped the first
production feature within 2 weeks
Extended the functionality of the existing system
Integrated server-side artificial intelligence
Raised stable frame rate from ~30 to ~60+ FPS on target
devices via batching and object pooling
Made numerous UI improvements for better visual presentation
and usability
Integrated third-party services, including PayPal and analytics
tools, to expand functionality and data collection
Developed and optimized applications for Android and iOS
Created editor tools that increased development efficiency

Unity developer

from 02.2019 to 03.2022 (3 years 2 months)
WeAR Studio, Київ (IT)

Developed 10+ AR/VR/XR projects for Android, iOS, Oculus
Quest 1/2, HoloLens 2 and standalone (Windows/macOS)
Handled the full cycle of app publishing (App Store / Google
Play)
Integrated and customized plugins
Integrated native libraries (Android)
Built auxiliary applications and editor extensions

Unity developer

from 11.2017 to 04.2018 (6 months)
Go Friends, Київ (IT)

Developed a mobile game in the farming-manager genre
Managed the project from scratch
Integrated analytics and advertising

Unity developer

from 09.2017 to 11.2017 (3 months)
Friendly Cactus, Київ (IT)

Developed an application in the Match-2 / coloring genre
Created a vector-based solution for coloring

Unity developer

from 01.2017 to 09.2017 (9 months)
Alurum / Playcus, Київ (IT)

Developed core mechanics and improved existing ones
Several projects in Match-3, Jigsaw and Cross-Stitch genres
Integrated advertising, analytics and push notifications
Developed for Android / iOS / Facebook platforms

Unity developer

from 09.2014 to 04.2015 (8 months)
Insomnia, Київ (IT)

Developed a small casual game from scratch for Android
Created the core gameplay logic

Education

Igor Sikorsky Kyiv Polytechnic Institute (NTUU KPI)

Faculty of Informatics and Computer Engineering, Technical Cybernetics, Київ
Higher, from 2009 to 2015 (6 years)

Knowledge and skills

  • Unity
  • Adobe Photoshop
  • MS Visual Studio
  • C# .NET
  • ActionScript 3
  • XNA
  • Adobe
  • C#
  • Знання принципів ООП
  • Git
  • DOTween
  • Zenject
  • GitHub
  • .NET Framework

Language proficiencies

  • Ukrainian — fluent
  • English — above average

Additional information

Senior Unity developer with 10+ years of experience shipping
games and applications across mobile, standalone and headset
platforms. Deep in C#, clean architecture and refactoring, with
ownership of full cross-platform release cycles on Android, iOS
and Windows/macOS. I own project architecture end to end,
integrate native and third-party SDKs, and build editor tooling
that makes the whole team faster.

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