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Олексій

3D-дизайнер

Considering positions:
3D-дизайнер, 3D mapping engineer, 3D animator, VFX-дизайнер, CG Production Manager, Lead 3D and VFX artist
City of residence:
Kharkiv
Ready to work:
Remote

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OLEKSIY SKORYK
CG GENERALIST, 3D mapping engineer

CONTACT PROFILE
I am a 3D Artist Generalist with 10+ years of experience specializing in VFX, lighting,
[open contact info](look above in the "contact info" section)
and environment design. Proficient in Maya, with additional expertise in Unreal
Engine, Lens Studio, Houdini, ZBrush, Substance Painter, and Adobe Suite (After
[open contact info](look above in the "contact info" section)
Effects, Photoshop, Audition). For the past three years, I successfully led a team of
3D artists as a Team Lead. Skilled in sound production, including composing,
[open contact info](look above in the "contact info" section) recording, and video dubbing. Now based in Spain, I am seeking to join a talented
skoryk-39982a54/ team (online or onsite) to bring ambitious and innovative projects to life.

Altea, Spain (open to relocation)
Recommendation letter available upon request.

SKILLS WORK EXPERIENCE
Leadership and Team Management: 3 years as a
Team Lead with expertise in people management Lead VFX Artist, AR Designer
and mentoring.
Environment Design and Lighting for animation 2019-2024
Snap Inc.
and VFX projects (Maya, Houdini, etc.)
Video Post-Production and Compositing using Managed a team of artists, overseeing workflows, mentoring, and career
Adobe After Effects and DaVinci Resolve
development.
Real-Time Rendering Workflows in Unreal
Optimized interdepartmental communication to streamline production
Engine.
processes.
AR Design and Optimization using Lens Studio. Designed and implemented strategies to improve the quality and speed of AR
VFX and Simulation with Houdini. tools development.
Focused on team well-being and growth, aligning individual goals with company
Sound Production: music composition, objectives.
recording, and video dubbing (Ableton, Audition) Successfully optimized the production pipeline for real-time hair rendering in AR
lenses (very hard task, especially for mobiles), reducing average production time
by 45%.
Developed reusable assets that accelerated lens creation by up to 90%.
Pioneered the integration of AI tools into the workflow, enhancing both creativity
and efficiency.
EDUCATION
Degree: Master’s in Physics, Department
of Physical Optics, Physics Lecturer
V.N. Karazin Kharkiv National
University 3D Generalist, Technical Artist, Video Engineer

360Art, Fulldome.pro 2017-2019
2004 - 2009

Studied the nature of light and optical Produced high-quality 360-degree video content for dome projections.
effects, gaining a deep understanding of
Managed complex rendering workflows using in-house render farms.
light theory, which later proved valuable in
render settings. Adapted video content for large-scale dome projections.
Acquired strong analytical skills and a Taught Maya 3D modeling and animation techniques to students at the
systematic approach to problem-solving. University of Arts in Chiang Mai, Thailand.
Completed 3 major delayed projects, resolving rendering bottlenecks.
Created a large-scale natural environment scenes in Maya for video production.
Adapted 20+ videos for dome projection and worked as a LookDev Artist.

LANGUAGES
Ukrainian: native

Russian: native

English: advanced

Spanish: beginner
OLEKSIY SKORYK

CONTACT WORK EXPERIENCE
[open contact info](look above in the "contact info" section) 3D Mapping Specialist
[open contact info](look above in the "contact info" section)
Promo-Promin 2011-2017

[open contact info](look above in the "contact info" section)
Managed the technical aspects of projects, ensuring their execution met quality
skoryk-39982a54/
standards and client requirements.
Altea, Spain (open to relocation) Worked on content creation pipelines
Created selected portions of 3D content (from scratch and idea to the final
render and sound design)
Organized communication between various departments—marketing, technical,
CERTIFICATIONS and graphics
AND COURSES Responsible for resource and timeline management
Handled organizational aspects of projects, resolving technical and
BTC School (2020–2024)
administrative issues that arose during project execution.
Advanced English Language Course,
Held regular meetings with the team to monitor project progress and adjust
focusing on professional
plans as needed.
communication and business
English.

IT Hunt School (2021)
Practical HR and Team Leadership
Course
Acquired knowledge in team
management, conflict resolution,
motivation, and planning in IT
environments.

MY WORKS
You can find projects I did with the Promo-
Promin Team on this YouTube channel, I’ve
participated in each of them:

https://www.youtube.com/@promopromin

https://youtu.be/rCEdcBOsEIg?si=-
nw9GAWZ6Qih573q
https://youtu.be/aLN1T1Fw6vA?
si=L89oYOIvEdo6bgwx
https://youtu.be/8vrgbalMPz0?
si=cKhzRt7p_D9hPfzg
https://youtu.be/rguGc9v5Fdc?
si=Flg9y6fcDmuCOGKp
https://youtu.be/nhoxkk0bs-E?
si=hnqxtF1C1emoqZQc

LANGUAGES
Ukrainian: native

Russian: native

English: advanced

Spanish: beginner

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