Stanislav
3D-художник
- Considering positions:
- 3D-художник, VFX artist, Houdini artist, Motion-дизайнер, AI-креатор, Видеомейкер
- City:
- Remote
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CG Graphics Generalist | [
Hello! I'm Stas, a 33-year-old CG Generalist and Motion Designer with a strong focus on
complex visual effects and cutting-edge generative AI pipelines. I began my career in video
shooting and editing, later transitioning into 3D and VFX. I specialize in dynamic simulations,
procedural modeling (Houdini), and advanced AI-driven visual generation, including lip-sync
animation and complex ComfyUI workflows. I'm passionate about solving technical challenges,
optimizing visual pipelines, and creating stunning visual content, and I'm actively seeking
opportunities to apply my skills and contribute significantly to a dynamic team.
Experience
Motion Designer
● Developed and implemented procedural tools for a non-commercial project (procedural
buildings, procedural shading).
● Built and optimized custom generative AI pipelines using ComfyUI for character lip-sync,
concept art generation, image conditioning, and video-to-video processing.
● Managed various motion design freelance projects .
Skills
Software & Tools:
● 3D & VFX: Houdini (VFX, Dynamics, Particles, Pyro, Fluids, Vellum, Rigid Body
Dynamics), Blender, ZBrush, Substance Painter
● AI & Generative Tools: ComfyUI (Custom Nodes/Workflows, ControlNet, IP-Adapter,
LoRA), AI Lip-Sync, Local Video/Image Generation Pipelines
● Rendering: Karma, Redshift
● Compositing: Nuke, After Effects
Specialization:
● Visual Effects (VFX)
● Rendering & Lighting
● Generative AI Workflows (Concept Art, Image/Video Generation, Lip-Sync Integration)
Education
● Nuke Comp Artist & Houdini Artist | cg-school.org (2022)
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