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UX/UI Designer
- City:
- Kyiv
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Danylo Ivanov [open contact info ](look above in the "contact info" section)
[open contact info ](look above in the "contact info" section)
Product Designer | Kyiv, Ukraine Portfolio LinkedIn
Experience Education
Lyxonn Product Expedition
Product Design Course | March 2026 – April 2026
Product Designer | Sep 2025 – Present
SKVOT
– Sole product designer on mobile and web, covering everything
Mobile App Design Course | Jul 2024 – Nov 2024
from onboarding to transactions.
– Restructured the core exchange transaction flow so each step SKVOT
shows only the data relevant to it. Task completion time dropped UX/UI Design Course | Feb 2023 – Jun 2024
35% in usability testing.
– Designed the payments and KYC/AML flows, trading off
regulatory requirements against conversion, and reduced drop- Skills
off at the verification step.
Hypothesis Generation & Validation
– Built the Figma design system (components, tokens, variables,
User Research (Qualitative & Quantitative)
Dev Mode handoff) with UI states and edge cases documented.
Design-to-dev clarification rounds fell by roughly half.
Product Metrics
– Tested product and UX hypotheses with user interviews and Competitor Research
usability testing before build, and dropped features users showed Usability Testing
little interest in before developers started on them. Mobile UX Patterns (iOS / Android)
Product Design
Cake Alliance AI Prototyping
UX/UI Designer | Jul 2024 – Sep 2025
– Ran user research, competitive analysis, and usability testing to Software and applications
check design decisions before handoff.
Figma & Sketch
– Designed mobile-first responsive interfaces, along with the Claude & Claude Code
design systems and reusable UI kits behind them.
Adobe Creative Suite
– Set up a Figma file structure with consistent naming, Jira & ClickUp
documented states, and edge-case coverage, which cut back-
Miro & Notion
and-forth with developers at handoff.
– Worked with PMs and front-end and back-end developers to
ship within what the platform allowed. Languages
English (B2)
GudFood Vdoma
Ukrainian (Native)
UX/UI Designer | Sep 2024 – Nov 2024
– Interviewed stakeholders and customers to find out why users
didn't place a second order.
– Designed an in-app feedback system (ratings, reviews,
complaint resolution) to address the trust problems behind that
churn.
– Redesigned the core screens of a frozen-food delivery app that
ships to 26 cities. The product team confirmed the concept fit
their roadmap.
Cake Alliance
UX/UI Designer | Feb 2024 – May 2024
– Led UX/UI for the school's first mobile app, from research and
wireframes to high-fidelity UI and interactive prototypes.
– Designed onboarding, navigation, schedules, lectures, and an
in-app chat to replace Telegram.
– Cut a planned homework-submission feature after research
showed students and lecturers wouldn't use it on a phone.
– Iterated through usability testing and qualitative feedback,
keeping SKVOT's bold "controlled mess" aesthetic readable and
accessible.
[
Product Designer | Kyiv, Ukraine Portfolio LinkedIn
Experience Education
Lyxonn Product Expedition
Product Design Course | March 2026 – April 2026
Product Designer | Sep 2025 – Present
SKVOT
– Sole product designer on mobile and web, covering everything
Mobile App Design Course | Jul 2024 – Nov 2024
from onboarding to transactions.
– Restructured the core exchange transaction flow so each step SKVOT
shows only the data relevant to it. Task completion time dropped UX/UI Design Course | Feb 2023 – Jun 2024
35% in usability testing.
– Designed the payments and KYC/AML flows, trading off
regulatory requirements against conversion, and reduced drop- Skills
off at the verification step.
Hypothesis Generation & Validation
– Built the Figma design system (components, tokens, variables,
User Research (Qualitative & Quantitative)
Dev Mode handoff) with UI states and edge cases documented.
Design-to-dev clarification rounds fell by roughly half.
Product Metrics
– Tested product and UX hypotheses with user interviews and Competitor Research
usability testing before build, and dropped features users showed Usability Testing
little interest in before developers started on them. Mobile UX Patterns (iOS / Android)
Product Design
Cake Alliance AI Prototyping
UX/UI Designer | Jul 2024 – Sep 2025
– Ran user research, competitive analysis, and usability testing to Software and applications
check design decisions before handoff.
Figma & Sketch
– Designed mobile-first responsive interfaces, along with the Claude & Claude Code
design systems and reusable UI kits behind them.
Adobe Creative Suite
– Set up a Figma file structure with consistent naming, Jira & ClickUp
documented states, and edge-case coverage, which cut back-
Miro & Notion
and-forth with developers at handoff.
– Worked with PMs and front-end and back-end developers to
ship within what the platform allowed. Languages
English (B2)
GudFood Vdoma
Ukrainian (Native)
UX/UI Designer | Sep 2024 – Nov 2024
– Interviewed stakeholders and customers to find out why users
didn't place a second order.
– Designed an in-app feedback system (ratings, reviews,
complaint resolution) to address the trust problems behind that
churn.
– Redesigned the core screens of a frozen-food delivery app that
ships to 26 cities. The product team confirmed the concept fit
their roadmap.
Cake Alliance
UX/UI Designer | Feb 2024 – May 2024
– Led UX/UI for the school's first mobile app, from research and
wireframes to high-fidelity UI and interactive prototypes.
– Designed onboarding, navigation, schedules, lectures, and an
in-app chat to replace Telegram.
– Cut a planned homework-submission feature after research
showed students and lecturers wouldn't use it on a phone.
– Iterated through usability testing and qualitative feedback,
keeping SKVOT's bold "controlled mess" aesthetic readable and
accessible.
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