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Game developer

Considering positions: Game developer, Unity 3D-програміст, Unity developer
Age: 19 years
City of residence: Dnipro
Ready to work: Remote
Considering positions:
Game developer, Unity 3D-програміст, Unity developer
Age:
19 years
City of residence:
Dnipro
Ready to work:
Remote

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Hlib Zoma
Unity Developer skilled in building and optimizing games using dependency injection, networking
solutions, version control, animations, and asynchronous programming. I enjoy working in team to create
engaging and reliable gaming experiences, always trying to improve my skills and contribute to innovative
projects.

Education and Qualifications
Personal

Bachelor's degree, Computer Software Engineering Sep 2023 - Jun 2027
Name Kharkiv National University of Radio Electronics, Kharkiv
Hlib Zoma
Address Skills
6, Chem. du Four À Chaux
90000 France, Belfort

Phone number Git
[open contact info](look above in the "contact info" section)
C#
Email
[open contact info](look above in the "contact info" section) Unity

UI/UX Design
Languages
VContainer / Zenject
Ukrainian Native Networking (LiteNetLib,
Russian Native Mirror, Photon)

English B1 DOTween

UniTask

Courses

Architecture Unity Games
K-Syndicate

My projects

Github: https://github.com/d3stiii

VoxThunder
Voxel‑based multiplayer tank shooter. In the beginning of development I used Photon as a network
solution, but in the end I switched to my own client‑server architecture using LiteNetLib which provided
more flexibility.
> Gameplay: https://www.youtube.com/watch?v=rKOnZ9RLkac

PortalRift
Tower‑defence game. In this project I tested different approaches to game architecture, including some
approaches from the K‑Syndicate course.
> Gameplay: https://www.youtube.com/watch?v=Ndx4_dHU9JM
> Source code: https://github.com/d3stiii/PortalRift

RebusDefuse
3‑days GameJam project. A casual bomb‑defusion game with a top‑down view.
> Gameplay: https://www.youtube.com/watch?v=OZhtjLR59xE

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