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Антон

3D artist

City:
Remote

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ANTON TROIAK
PORTFOLIO
Key Achievements:

Created low-poly and high-poly models that met strict
optimization and visual standards for projects:
"OuMua"
"Hamstamania”
"Stellar Sports"
Worked collaboratively in teams to deliver assets within
tight deadlines.

Work experience:
2019-2021 Archivizer
2021 POSTMODERN
2021-2022 ALLSeated
2022-2024 VIREYE
2024-2025 freelance

My background includes art school and College of Graphic
Design.

Hard Skills:
Low poly, high poly, UV, baking, texturing, sculpting,
retopology.
Specialize in modeling of weapon and equipment.

Sofware I work with:
3Dmax, Maya, Zbrash, RizomUV, Substance painter,
Photoshop, Marmoset, Marvelous designer, Unity.

Open to remote work opportunities.
[open contact info](look above in the "contact info" section)
[open contact info](look above in the "contact info" section)
TELEGRAM @thetroj

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