Антон
3D artist
- City:
- Remote
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PORTFOLIO
Key Achievements:
Created low-poly and high-poly models that met strict
optimization and visual standards for projects:
"OuMua"
"Hamstamania”
"Stellar Sports"
Worked collaboratively in teams to deliver assets within
tight deadlines.
Work experience:
2019-2021 Archivizer
2021 POSTMODERN
2021-2022 ALLSeated
2022-2024 VIREYE
2024-2025 freelance
My background includes art school and College of Graphic
Design.
Hard Skills:
Low poly, high poly, UV, baking, texturing, sculpting,
retopology.
Specialize in modeling of weapon and equipment.
Sofware I work with:
3Dmax, Maya, Zbrash, RizomUV, Substance painter,
Photoshop, Marmoset, Marvelous designer, Unity.
Open to remote work opportunities.
[
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TELEGRAM @thetroj
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