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Concept artist

City of residence:
Kyiv
Ready to work:
Remote

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Victor Solonar
Concept Artist | Lead 2D Artist

About
Concept Artist with over 10 years of experience in game development. Skilled in visual storytelling,
stylized and realistic character design, environments, and props. Adept at mentoring teams, shaping
creative vision, and merging artistry with technology to inspire innovation.

Experience
Lead 2D Artist – Kevuru Games, Kyiv (2020 – Present)
• Leading concept and 2D art direction for international projects
• Creating key visual concepts and maintaining style consistency
• Fostering innovation, collaboration, and mentorship

Character Artist – Hesher Studio, Vyshneve (2018 – 2020)
• Designed stylized and realistic characters for mobile projects
• Collaborated with team on concepting and asset creation

Character Artist – Freelance (2014 – 2020)
• Concept art, illustrations, and 2D assets for international clients

2D Artist – AMAX Interactive, Kyiv (2017 – 2018)
• Character and prop concept art for casual games

Roles & Responsibilities
• Concept Artist: Characters, props, environments
• 2D Artist: Illustration & narrative-driven visuals
• 3D Artist: Sculpting and modeling in ZBrush, Blender
• UE5 Developer: Scene setup, lighting, game logic, UI
• Team Leader: Driving vision, mentoring, cohesion

Key Skills
• Concept Art & Visual Storytelling
• Character & Environment Design
• ZBrush: Advanced sculpting & character modeling
• Blender: Full-spectrum 3D (vehicles, props, architecture)
• Unreal Engine 5: Environments, lighting, scripting
• Photoshop: Multi-style drawing from toon to realism
• Team Leadership & Mentorship
Indie Game Developer
• Developing a narrative-driven 3D game in UE5
• Full-stack: 2D → 3D → UE5 (concepts, assets, lighting, UI)
• Writing storylines, game logic, managing production

Languages
• Ukrainian: Native
• Russian: Fluent
• English: Intermediate (improving)

Portfolio
vicdeekey.artstation.com

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