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Андрій

Unity developer

Considering positions: Unity developer, Game developer, C# developer
Age: 25 years
City of residence: Poltava
Ready to work: Poltava, Remote
Considering positions:
Unity developer, Game developer, C# developer
Age:
25 years
City of residence:
Poltava
Ready to work:
Poltava, Remote

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Andrii Dibrova
Junior Unity Developer

PROFILE
Motivated Unity developer with 2+ years of solo development experience.
Built several prototypes and small games, focusing on gameplay
programming, UI implementation, and clean project architecture.
Passionate about writing maintainable code and learning industry best
CONTACT practices.

[open contact info](look above in the "contact info" section)
WORK EXPERIENCE
[open contact info](look above in the "contact info" section)
Solo game-development - Unity. 2023 - PRESENT

36003 Ukraine, Poltava Designed and developed multiple small games and prototypes (2D & 3D).
Implemented core gameplay systems: player movement, UI logic, dialogue system,
inventory, basic enemy AI.
github.com/SirTristan73 Worked with Unity Animator, ScriptableObjects, and prefabs to create scalable systems.
Published builds on GitHub and itch.io for testing and feedback.
Released action roguelike “They won't get our eggs!” on Steam.

Technical Support Specialist - Software 2021- 2023
SKILLS
Diagnosed and resolved software issues.
Languages: C#, basic Java Installed and configured systems for end-users.
Provided customer support and technical documentation.
Engines & Tools: Unity (2D/3D, UI
Toolkit, Animator, Physics), Git,
Customer support. 2019 - 2024
Addressables
Development: Gameplay
programming, events & delegates,
EDUCATION
async code, optimization & profiling,
custom JSON save/load systems
Other: Adobe Photoshop, basic video
Bachelor of Computer Science 2017 - 2021

editing
Yuriy Kondratyuk Poltava Polytechnic
Ukraine

LANGUAGES Portfolio
English (Fluent) Dialogue System Prototype – Implemented branching dialogues with ScriptableObjects
Ukrainian(Native) 3D Action roguelike – Player controller, collectibles, enemy AI, UI, custom JSON
Russian(Native) save/load system
Tycoon Game Prototype – Building system, Currencies, API integration, custom JSON
save/load system
INTERESTS Visual novel prototype - UI, dialogue routes, story branches, custom JSON save/load
system, 2D layers managing, animations, sprite swapping
Video games
Movies and series
PRIORITIES
Science
Tech
Books To always improve my skills, learn something new
and comunicate with others.

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