Денис
3D Character, Props Artist (GameDev), 80 000 UAH
- Considering positions:
- 3D Character, Props Artist (GameDev), 3D-художник
- Employment type:
- full-time, part-time
- Age:
- 18 years
- City:
- Kyiv
Contact information
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You can get this candidate's contact information from https://www.work.ua/resumes/15983890/
Work experience
3D artist
from 08.2024 to 02.2026
(1 year 7 months)
Divo Studio, Дистанційно (Дизайн)
Created game-ready assets (characters, props, environments) integrated into Unreal Engine pipelines.
Improved real-time performance through clean topology, optimized UVs, and consistent texel density.
Handled the full asset pipeline independently, speeding up production workflow.
Collaborated with the art team, adapting to art direction feedback to meet visual and technical standards.
3D artist
from 07.2023 to 03.2024
(9 months)
Exor Studio, Дистанційно (Дизайн)
Created game-ready environment assets for Unity, including buildings and level props. Focused on performance optimization, optimizing polycount, UV, and texel density. Maintained high iteration speed while ensuring consistency with the project's visual style under production constraints.
Education
Digital Arts University (Timart School)
3D Art & Game Development (Courses), Київ
Higher, from 2022 to 2023 (1 year)
Focused on AAA game art production, following industry-standard pipelines for character and environment creation.
Covered full workflow: sculpting, retopology, UVs, baking, and PBR texturing for real-time (Unreal Engine).
Additional education and certificates
Digital Arts University (Timart School)
2022-2023
Knowledge and skills
- Prop modeling
- 3D modeling
- Unity 3d
- Unreal Engine 5
- Game art
- Rendering
- Environment
- Props
- Sci-Fi
- Hard surface моделювання
- Retopology
- Low-poly моделювання
- Unity
- BambuLab Studio
- Orca Slicer
- PBR Texturing
- 3D sculpting
- KeyShot
- Marmoset Toolbag
- Unreal Engine
- RizomUV
- Adobe Substance 3D Painter
- Пунктуальність
- Adobe Photoshop
- Моделювання
- Autodesk 3ds Max
- Blender
- Текстурування
- 3D-моделювання
- ZBrush
- Доброзичливість
- UV-перетворення
- Візуалізація
- Уважність
- Здатність до навчання
- Marvelous Designer
- TopoGun
- Iclone
- Комунікабельність
- Trim Sheet
- High poly
- Mid-poly modeling
- Texturing
Language proficiencies
- Ukrainian — fluent
- German — beginner
- English — above average
Additional information
Портфоліо: https://www.artstation.com/kayff
Telegram @kayfforme
3D Character Artist with 4 years of experience in gamedev, focused
on creating realistic game-ready assets for Unreal Engine / Unity.
Specialization:
• Characters & Props
• Post-Apocalyptic
• Hard Surface
• Sci-Fi
Skills:
• Low / Mid / High Poly Modeling
• Game-ready asset production
• UV Mapping & Texel Density
• Rigging + Skinning
• PBR Texturing
• Retopology
• Sculpting
• Baking
Software:
Blender | Unreal Engine 5 | Substance Painter | ZBrush | Marvelous Designer | RizomUV | TopoGun | Marmoset Toolbag | Photoshop | Unity | Character Creator | Plasticity
Portfolio:
https://www.artstation.com/kayff
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