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Vitalii Rudenko
Location: Ukraine, Dnipro
Phone: [open contact info ](look above in the "contact info" section)
Email: [open contact info ](look above in the "contact info" section)
Work experience:
4GOO Jan 2025 - Current Business analyst
As a Business Analyst at a dynamic startup environment, I play a key role in bridging the gap
between product vision, design, and development. My responsibilities span the full cycle of
product definition, from idea shaping to task detailing and cross-functional collaboration.
Key Responsibilities:
● User Flow Design:
I develop intuitive and effective user flows, ensuring that user interactions with the
product are logical, seamless, and aligned with business goals. This includes mapping
out navigation paths, edge cases, and alternate behaviors to enhance the overall UX.
● Collaboration with Designers:
I work closely with the design team to translate business ideas into wireframes and
prototypes. This includes participating in brainstorming sessions, providing functional
context, and aligning designs with user and business needs.
● Requirement Elicitation & Task Writing:
I gather and formalize business and functional requirements, converting them into
structured user stories and technical tasks for development teams. Each task includes
acceptance criteria, dependencies, and clear objectives.
● Backlog Management:
I help prioritize the product backlog, clarify tasks for developers, and ensure alignment
with sprint planning and roadmap milestones.
● Cross-functional Communication:
I serve as the point of contact between stakeholders, designers, and developers —
ensuring a shared understanding of product requirements and expectations across the
board.
● Process Improvement:
In a fast-paced startup setting, I continuously refine analysis and delivery processes,
improving clarity, speed, and overall product quality.
Privatbank June 2023 - Jan 2025 Business analyst
In my recent role at PrivatBank, I was responsible for comprehensive development management,
working collaboratively with both web and mobile developers and closely engaging with design
teams.
My key responsibilities included:
● Business Requirements Analysis: Engaging with business stakeholders to identify
needs and document business processes, laying the groundwork for effective
development and design.
● Development Process Management: Coordinating the work of web and mobile
application developers, ensuring adherence to timelines, technical standards, and
project goals.
● Developer Coordination: Facilitating ongoing communication with development teams
to ensure clear understanding of business requirements and smooth execution of tasks.
● Collaboration with Designers: Partnering with design teams to conceptualize and refine
layouts, ensuring alignment with business goals and technical feasibility.
● Quality Control and Testing: Participating in QA processes and collaborating with
testers to maintain high development standards.
● Documentation and Knowledge Sharing: Creating and maintaining documentation for
business processes and technical specifications, and providing guidance to teams on
both technical and business-related topics.
My experience in managing cross-functional development efforts has enabled me to deliver
well-integrated and technically robust solutions that meet both business objectives and user
needs.
Red Stone apps Mar 2023 - Sep 2023 Android developer
As a co-founder and lead app developer at Red Stone apps, I have been at the forefront of driving
the company's success and spearheading its continuous growth. Together with a dynamic and
talented team, we conceptualized, developed, and launched a mobile application, which can be
found at the following link
Renatus Oct 2021 - Sep 2022 Unity developer
At Renatus, a game development company specializing in casual games, I held the role of
Unity Developer within a large and dynamic team. My time at Renatus was marked by
collaborating on significant casual game projects, contributing to a talented team, and further
developing my Unity skills within a professional game development setting
BG-Games Jan 2021 - Aug 2021 Unity developer
During my tenure at BG-Games, a small indie game development studio, I held the position of
Unity Developer with a primary focus on casual games.
Skills
● Soft Skills:
Negotiation, emotional intelligence, decision making, problem solving, team and
individual leadership, motivation, attention to detail.
● Business Analysis:
Business Requirements Document (BRD), Use Cases, User Stories, process
modeling, user journeys, wireframing, stakeholder communication, functional &
non-functional requirements.
● Methodologies & Processes:
Agile (Scrum, Kanban), Waterfall, SDLC (Software Development Life Cycle),
understanding of UX/UI principles and user-centered design.
● Tools & Platforms:
Jira, Confluence, Trello, Miro, Figma, Postman, Photoshop, Android Studio.
● Mobile & Frontend Development:
Java (Android mobile frontend), Android Studio, CAS, ExoPlayer, HTTP/HTTPS,
SQL, SQLite, Firebase, ADMob, BAS.
● Game Development & Graphics:
C#, Unity, Unity UI, Animation, Spine, Particle Systems, DOTween, AssetBundle, 2D
Toolkit, D2D, Git, Blender, C++, SFML.
Languages:
English - B1
Location: Ukraine, Dnipro
Phone: [
Email: [
Work experience:
4GOO Jan 2025 - Current Business analyst
As a Business Analyst at a dynamic startup environment, I play a key role in bridging the gap
between product vision, design, and development. My responsibilities span the full cycle of
product definition, from idea shaping to task detailing and cross-functional collaboration.
Key Responsibilities:
● User Flow Design:
I develop intuitive and effective user flows, ensuring that user interactions with the
product are logical, seamless, and aligned with business goals. This includes mapping
out navigation paths, edge cases, and alternate behaviors to enhance the overall UX.
● Collaboration with Designers:
I work closely with the design team to translate business ideas into wireframes and
prototypes. This includes participating in brainstorming sessions, providing functional
context, and aligning designs with user and business needs.
● Requirement Elicitation & Task Writing:
I gather and formalize business and functional requirements, converting them into
structured user stories and technical tasks for development teams. Each task includes
acceptance criteria, dependencies, and clear objectives.
● Backlog Management:
I help prioritize the product backlog, clarify tasks for developers, and ensure alignment
with sprint planning and roadmap milestones.
● Cross-functional Communication:
I serve as the point of contact between stakeholders, designers, and developers —
ensuring a shared understanding of product requirements and expectations across the
board.
● Process Improvement:
In a fast-paced startup setting, I continuously refine analysis and delivery processes,
improving clarity, speed, and overall product quality.
Privatbank June 2023 - Jan 2025 Business analyst
In my recent role at PrivatBank, I was responsible for comprehensive development management,
working collaboratively with both web and mobile developers and closely engaging with design
teams.
My key responsibilities included:
● Business Requirements Analysis: Engaging with business stakeholders to identify
needs and document business processes, laying the groundwork for effective
development and design.
● Development Process Management: Coordinating the work of web and mobile
application developers, ensuring adherence to timelines, technical standards, and
project goals.
● Developer Coordination: Facilitating ongoing communication with development teams
to ensure clear understanding of business requirements and smooth execution of tasks.
● Collaboration with Designers: Partnering with design teams to conceptualize and refine
layouts, ensuring alignment with business goals and technical feasibility.
● Quality Control and Testing: Participating in QA processes and collaborating with
testers to maintain high development standards.
● Documentation and Knowledge Sharing: Creating and maintaining documentation for
business processes and technical specifications, and providing guidance to teams on
both technical and business-related topics.
My experience in managing cross-functional development efforts has enabled me to deliver
well-integrated and technically robust solutions that meet both business objectives and user
needs.
Red Stone apps Mar 2023 - Sep 2023 Android developer
As a co-founder and lead app developer at Red Stone apps, I have been at the forefront of driving
the company's success and spearheading its continuous growth. Together with a dynamic and
talented team, we conceptualized, developed, and launched a mobile application, which can be
found at the following link
Renatus Oct 2021 - Sep 2022 Unity developer
At Renatus, a game development company specializing in casual games, I held the role of
Unity Developer within a large and dynamic team. My time at Renatus was marked by
collaborating on significant casual game projects, contributing to a talented team, and further
developing my Unity skills within a professional game development setting
BG-Games Jan 2021 - Aug 2021 Unity developer
During my tenure at BG-Games, a small indie game development studio, I held the position of
Unity Developer with a primary focus on casual games.
Skills
● Soft Skills:
Negotiation, emotional intelligence, decision making, problem solving, team and
individual leadership, motivation, attention to detail.
● Business Analysis:
Business Requirements Document (BRD), Use Cases, User Stories, process
modeling, user journeys, wireframing, stakeholder communication, functional &
non-functional requirements.
● Methodologies & Processes:
Agile (Scrum, Kanban), Waterfall, SDLC (Software Development Life Cycle),
understanding of UX/UI principles and user-centered design.
● Tools & Platforms:
Jira, Confluence, Trello, Miro, Figma, Postman, Photoshop, Android Studio.
● Mobile & Frontend Development:
Java (Android mobile frontend), Android Studio, CAS, ExoPlayer, HTTP/HTTPS,
SQL, SQLite, Firebase, ADMob, BAS.
● Game Development & Graphics:
C#, Unity, Unity UI, Animation, Spine, Particle Systems, DOTween, AssetBundle, 2D
Toolkit, D2D, Git, Blender, C++, SFML.
Languages:
English - B1
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