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- Age:
- 35 years
- City of residence:
- Mykolaiv
- Ready to work:
- Remote
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Sergey Nesterenko
Junior QA Engineer (Game Development)
Mykolaiv, Ukraine
📧 [open contact info ](look above in the "contact info" section) | [open contact info ](look above in the "contact info" section)
📞 [open contact info ](look above in the "contact info" section)
SUMMARY
Junior QA Engineer with a technical background and hands-on experience in testing game projects during closed beta phases. Strong analytical mindset, attention to detail, and solid understanding of manual testing fundamentals. Motivated to grow in GameDev QA and work closely with development teams to improve product quality.
SKILLS
Manual testing (functional, regression, exploratory)
Test cases & checklists creation
Bug reporting (clear reproduction steps, expected vs actual results)
Game mechanics & gameplay testing
UI/UX testing
Understanding of client-server interaction (basic)
Browser DevTools (basic)
TOOLS
Windows OS
Microsoft Office (Word, Excel, PowerPoint)
Google Chrome, Opera
Basic knowledge: Photoshop, CorelDRAW
TESTING EXPERIENCE (Non-commercial)
Participated in closed beta testing of multiple game projects:
Warframe
Royal Quest
For Honor
Dota 2 (early access, 2013)
The Mighty Quest for Epic Loot
AirMech
Star Conflict
War Thunder
Responsibilities:
Functional and gameplay testing
Detection and reproduction of bugs
UI and usability testing
Providing structured feedback to developers
EDUCATION
National University named after V.O. Sukhomlynskyi (NNU)
Bachelor’s degree — Theoretical and Applied Mechanics
Mechanical Engineer, 2013
Hillel IT School
QA Start Course (Manual QA fundamentals)
LANGUAGES
English — C1 (reading), B1 (grammar / writing)
Ukrainian — native
Russian — native
PERSONAL QUALITIES
Analytical, stress-resistant, communicative, detail-oriented, motivated to learn
Junior QA Engineer (Game Development)
Mykolaiv, Ukraine
📧 [
📞 [
SUMMARY
Junior QA Engineer with a technical background and hands-on experience in testing game projects during closed beta phases. Strong analytical mindset, attention to detail, and solid understanding of manual testing fundamentals. Motivated to grow in GameDev QA and work closely with development teams to improve product quality.
SKILLS
Manual testing (functional, regression, exploratory)
Test cases & checklists creation
Bug reporting (clear reproduction steps, expected vs actual results)
Game mechanics & gameplay testing
UI/UX testing
Understanding of client-server interaction (basic)
Browser DevTools (basic)
TOOLS
Windows OS
Microsoft Office (Word, Excel, PowerPoint)
Google Chrome, Opera
Basic knowledge: Photoshop, CorelDRAW
TESTING EXPERIENCE (Non-commercial)
Participated in closed beta testing of multiple game projects:
Warframe
Royal Quest
For Honor
Dota 2 (early access, 2013)
The Mighty Quest for Epic Loot
AirMech
Star Conflict
War Thunder
Responsibilities:
Functional and gameplay testing
Detection and reproduction of bugs
UI and usability testing
Providing structured feedback to developers
EDUCATION
National University named after V.O. Sukhomlynskyi (NNU)
Bachelor’s degree — Theoretical and Applied Mechanics
Mechanical Engineer, 2013
Hillel IT School
QA Start Course (Manual QA fundamentals)
LANGUAGES
English — C1 (reading), B1 (grammar / writing)
Ukrainian — native
Russian — native
PERSONAL QUALITIES
Analytical, stress-resistant, communicative, detail-oriented, motivated to learn
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