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3D artist

Considering positions:
3D artist, 3D-дизайнер, 3D animator, 3D-аніматор, скульптор
City of residence:
Lviv
Ready to work:
Lviv, Remote

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Experience

Nextgenlab LLC
3D Animator(generalist) | 01.2026-04.2026
W orked as generalist in animation, was
Andrii responsible for creating environment,
lighting setup, all animation and

Sloboda
rendering

Prepared all environments, established
frames composition, atmosphere and
lighting for animation

3d artist learned how to properly texture assets
for better realism and overall
conception of texturing

Contact Animated characters, lights, camera
[open contact info](look above in the "contact info" section)
Lviv, Ukraine
‘‘Scrapline’’ pc game
link to portfolio Character artist/ animator | 2024-2025
W as responsible for character and
About me creature creation.

worked on finding references and
I am a student, very active, and organizing them, blockout, sculpting,
passionate about sports. I express myself retopologizing, baking, texturing,
through design, especially in 3d and want rigging, skinning, animating and
to make living out of it, so i can do it full- preparing for exporting and exporting
time not worrying about other problems. to .fbx

Always open minded to new ideas, During working with them i learned a
learning, solutions and ways of doing lot: ZBrush, animating in blender and
things. later rigify(plug-in in blender), solved
issues with exporting rigs for game

All process of creating models from
Education scratch was on me, and i was
responsible for it on all stages

2023-2027(current)

Printing and publishing

Lviv Polytechnic National University
Freelance
3D Artist | 2023-2024
Skills
C reated a lot of models, learned to
Animation
work with topology, baking, texturing

Rigging, Skinning
One of my regular customer was
Low poly, high poly
MDMAISON( premium tableware
company ), made .glb of their products

Texturing Gained communication skills with
different people during work projects

l an g ua g es

English (B2), Ukrainian(Native),
Russian(Intermediate)

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