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Erik
Unity 3D developer
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Full Stack Unity Developer
E-mail: [
Professional summary:
• Full Stack Unity Developer;
• Game development for Windows, MacOS, Linux, Android & iOS;
• Managing repositories in Git;
• Working with analytics;
• Software and hardware debugging;
• SDKs integration (AppsFlyer, AdMob, AppLovin, Firebase, GameAnalytics, ByteBrew &
Usercentrics);
• C#;
• IAP integration;
• Prototyping;
• 3D Modeling;
Experience:
PLAYCUS - Full-stack developer & Team Lead (July 2023 - December 2025)
Worked as a full-stack game developer on Unity. Integrating:
* Integrating advertising networks using AppLovin;
* Unity IAP;
* Firebase for analytics, push notifications, remote configurations, and player database;
* Usercentrics;
* AppsFlyer;
* Developed 3D models;
* Create a particle system.
Green Panda Games - Full-stack developer (July 2021 - May 2023)
Working with Unity. Writing scripts, create 3d models and their animation.
GameDevLab - 3D Artist (June 2020 - May 2021)
Participated in the design and development of games on Unity for Android, iOS and Windows.
Created 3d object in Blender.
Links to completed projects I've worked on:
● Triple Fusion Match 3D Mania:
https://play.google.com/store/apps/details?id=com.Playcus.TripleFusionMatch3D
Mania&hl=en (Android) &
https://apps.apple.com/ua/app/triple-fusion-match-3d-mania/id6466801101 (iOS)
● Tile Match Fusion:
https://play.google.com/store/apps/details?id=com.playcus.TileMatchFusion&hl=e
n (Android) & https://apps.apple.com/au/app/tile-match-fusion/id6739422593 (iOS)
● Blast Fusion Puzzle:
https://play.google.com/store/apps/details?id=com.playcus.Blastfusionpuzzle&hl=
en (Android) & https://apps.apple.com/us/app/blast-fusion-puzzle/id6743429912
(iOS)
● Bus Fusion: Traffic Jam:
https://play.google.com/store/apps/details?id=com.playcus.BusFusion.TrafficJam
&hl=en (Android) &
https://apps.apple.com/us/app/bus-fusion-traffic-jam/id6744404589 (iOS)
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