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3D artist
City:
Kyiv
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курінний ілля 3d artist
ILYA KURINNYI
I’ve been working in WORK EXPERIENCE
gamedev for 3 years.
2025
NLTdev
SKILLS The game Jungle Cash. Developed
Rigging, Skinning, room designs for the game, created
Animation game assets, calculated texel
3D model (Environment, density for 3D assets, set up assets
Hard Surface, Character) in the project and placed them in
sketches, sculpt, Retopology the scene. Performed rigging and
3D assets optimization for skinning for 3D models, and
game engines animated them. Currently working
Proper UV unwrapping on new character animations for
texturing (casual, Semi- the game. Made with Unity (casual)
realism, photorealism)
creation of pipelines https://apps.apple.com/ru/app/jungl
e-cash/id6749638673
2024 Red Viburnum Studio
PROGRAMS
Autodesk Maya The game F20.
Substance Painter Created 3d enviroment (game ready
3d Coat 3D assets, modular bild). Made with
Marmoset Toolbag Unreal engine 5 (photorealism)
2023
Zbrush Deep Space Software Studio
Adobe Photoshop (indy project)
Unity
Received in-house training
Unreal engine 5
supervised by a lead artist from
Git
Wargaming. Participated in
discussions on game design,
performed retopology of scans,
EDUCATION
created 3d environment. Made
Salvador Dali Academy with Unreal engine 5(photorealism)
2022
2019 - 2023| Designer Neosight Studio
The game Pop It All.
Artclub Creation of game ready 3D assets
2023-2024 professional course Made with Unity (casual)
https://play.google.com/store/app
s/details?id=com.nsg.popit
https://www.artstation.com/illa_ku [open contact info ](look above in the "contact info" section)
I consent to the processing of my personal data specified in the resume and application by
EastWorks s.r.o. I voluntarily provide this consent in accordance with Act No. 122/2013 Coll. on
Personal Data Protection, as amended, for further processing within the framework of candidate
selection for a position at EastWorks s.r.o. I may revoke this consent in writing at any time or
request the deletion of the provided data.
ILYA KURINNYI
I’ve been working in WORK EXPERIENCE
gamedev for 3 years.
2025
NLTdev
SKILLS The game Jungle Cash. Developed
Rigging, Skinning, room designs for the game, created
Animation game assets, calculated texel
3D model (Environment, density for 3D assets, set up assets
Hard Surface, Character) in the project and placed them in
sketches, sculpt, Retopology the scene. Performed rigging and
3D assets optimization for skinning for 3D models, and
game engines animated them. Currently working
Proper UV unwrapping on new character animations for
texturing (casual, Semi- the game. Made with Unity (casual)
realism, photorealism)
creation of pipelines https://apps.apple.com/ru/app/jungl
e-cash/id6749638673
2024 Red Viburnum Studio
PROGRAMS
Autodesk Maya The game F20.
Substance Painter Created 3d enviroment (game ready
3d Coat 3D assets, modular bild). Made with
Marmoset Toolbag Unreal engine 5 (photorealism)
2023
Zbrush Deep Space Software Studio
Adobe Photoshop (indy project)
Unity
Received in-house training
Unreal engine 5
supervised by a lead artist from
Git
Wargaming. Participated in
discussions on game design,
performed retopology of scans,
EDUCATION
created 3d environment. Made
Salvador Dali Academy with Unreal engine 5(photorealism)
2022
2019 - 2023| Designer Neosight Studio
The game Pop It All.
Artclub Creation of game ready 3D assets
2023-2024 professional course Made with Unity (casual)
https://play.google.com/store/app
s/details?id=com.nsg.popit
https://www.artstation.com/illa_ku [
I consent to the processing of my personal data specified in the resume and application by
EastWorks s.r.o. I voluntarily provide this consent in accordance with Act No. 122/2013 Coll. on
Personal Data Protection, as amended, for further processing within the framework of candidate
selection for a position at EastWorks s.r.o. I may revoke this consent in writing at any time or
request the deletion of the provided data.
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