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Сергій

Менеджер з продажу

Considering positions:
Менеджер з продажу, 3D-моделер
Age:
19 years
City of residence:
Uzhhorod
Ready to work:
Remote

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Laslov Serhiy
3D Environment Artist
3D Artist specialized in stylized environments and props. Experienced in creating modular asset kits,
optimizing low-poly models, UV unwrapping, and setting up PBR materials in Blender. I deliver
polished renders with clear composition, lighting, and readable silhouettes. Looking for a role where I
can contribute to game-ready assets and grow in real-time workflows.

Contact Projects
Phone
[open contact info](look above in the "contact info" section) Feb 2026
Watermill Environment Diorama — Blender
Email Portfolio (Drive): link
[open contact info](look above in the "contact info" section)
Created a stylized environment diorama with terrain, vegetation,
Portfolio and water elements
Drive link (Renders + breakdown) Used particle scattering to place foliage and ground details
Address efficiently
Uzhhorod, Zakarpattia Oblast Built modular architecture parts and props to keep the scene
reusable
Education Set up lighting and produced final renders in Cycles

2023 - Present Dec 2025
Bachelor's degree in Software Stylized Blacksmith House — Blender
Engineering Portfolio (Drive): link
UZHHOROD NATIONAL
Modeled a stylized building asset with a clear silhouette and hand-
UNIVERSITY
crafted shapes
Expertise Built reusable roof and structure modules to support a modular
workflow
3D & Modeling Performed UV unwrapping and set up materials for a consistent
Stylized Environment & Props stylized look
Modular Asset Creation
Low-Poly Modeling (game-ready
Optimized geometry for a game-ready low-poly style and
style) presentation renders
Clean Topology (hard-surface Nov 2025
basics) Fantasy Tower — Blender
UV & Materials Portfolio (Drive): link
UV Unwrapping
Basic PBR Material Setup Modeled stylized architecture using a clean, readable shape
(Blender) language
Lighting & Presentation Designed lighting to emphasize windows, mood, and material
Lighting & Composition
separation
Scene Assembly
Rendering (Cycles / Eevee) Created modular stone/structural elements to speed up building
Portfolio Presentation (hero variations
shots, close-ups) Prepared a set of presentation renders (hero + close-ups)
Optional
Particle Scattering
(foliage/ground) Training / Courses
Basic Optimization
VideoSmile — Blender for Beginners — Feb 2026
Language Completed a beginner Blender course focused on core 3D workflow
and scene setup
English - B1 Applied the skills in personal stylized environment/prop projects
Ukraine - native Certificate: link (PDF)

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