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Спеціаліст підтримки користувачів

Considering positions:
Спеціаліст підтримки користувачів, менеджер із залучення клієнтів 
City of residence:
Lviv
Ready to work:
Remote

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Markiian Yanpolskyi
3D Artist | Motion Designer | Animator | Graphic Designer | Game Developer
Email: [open contact info](look above in the "contact info" section)
Phone: [open contact info](look above in the "contact info" section)
Portfolio: mydesignstudio.my.canva.site
Short Portfolio: news.my.canva.site/markiian-3d-artist

Profile

Creative specialist in 3D graphics, animation, and game development. I combine technical and creative skills, have practical experience in creating visual content, working with game mechanics and design. I partially used Unity
in all projects. Focused on quality, I learn quickly and adapt to new tools.

Technical Skills Languages

Blender (4+ years): modeling, sculpting, retopology, texturing, painting English — B2+ (3+ years of daily practice)
Character and object animation, rigging, shape keys Polish — basic / intermediate
Creating models from blueprints and references Russian — basic
Rendering: Eevee, Cycles
Environment design Education
Writing add-ons for Blender
Unity (~1 year): basic game development, mechanics, integration Drohobych Vocational Pedagogical Lyceum — Auto Mechanic (2008–2012)
Writing code with AI assistance
HTML, CSS, JavaScript Courses (ITVDN):
MacOS, Linux
HTML & CSS (2022.04 – 2022.07)
Photoshop (graphics, textures)
JavaScript (2022.04 – 2022.07)
Filmora (2+ years): video editing
CapCut (editing) English language courses:
Canva (design, presentations)
Green Forest (~4 months)
Soft Skills
Self-education:

Teamwork Blender, Unity, UI/UX
Client communication Programming using AI
Creative thinking Video editing
Fast learning 3D production pipeline

Certificates

ITVDN Courses (HTML, CSS, JavaScript, 2022)

Work Experience

Team Lead Artist / Game Developer — Delobo (ex idealweb4u)
2024 — present

Creating characters and locations for the game
Managing the art team (Team Lead Artist)
Working with game mechanics
Integration and work with Unity

Frontend / Game Tools Developer — Zoompardy
2025 — 2026 (≈4 months)

Developing interface for the show (HTML, CSS)
Creating tools for interactive game
Preparing video previews and editing
Creating videos and animations in Blender
Working with Filmora and CapCut

Graphic Designer — Kudos Miracles
2023 — 2024

Creating logos and branding
Developing video intros in Blender
Creating visual materials

PR / Game Dev Manager — Pepechat LLC
2023

Developing characters and locations for 2D platformer
Creating sprites and animations
Team coordination and communication

Student and personal projects
Creating 3D models and animations
Working on university and individual projects
Collaboration with programmers

Additional Experience

Call Center Specialist — Ravlyk.club
2021 — 2023

Working with clients (food delivery orders)
Processing orders by phone
Closing shift in 1C

Merchandiser — Procter & Gamble
2020 — 2021

Controlling product display
Checking compliance with standards

LCM (Poland / France)
2019 (6 months)

Assembly of metal structures
Working with power tools
High-altitude work
Operating a lift
Translation (PL → UA)

Auchan warehouse (Poland)
2015–2016

Picking goods
Operating a forklift
Working with scanner
Translation (PL → UA)

Snack Production
2016–2019

Sales
Controlling receivables
Marketing display

Bacardi / Martini
2019–2020

Sales
Controlling receivables
Product display

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