• File

Лукян

UI-дизайнер

Considering positions:
UI-дизайнер, Дизайнер сайтів, Дизайнер інтерфейсів, UX-дизайнер, Дизайнер
Age:
30 years
City of residence:
Lviv
Ready to work:
Drohobych, Lviv, Remote

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Lukian Tsymbal
CONTACTS
[open contact info](look above in the "contact info" section)

Telegram

UI/UX Designer Behance

Lviv, Ukraine LinkedIn

[open contact info](look above in the "contact info" section)

SUMMARY TOOLS & SKILLS
I’m a UI/UX designer working in Figma, with additional experience in Figma

DaVinci Resolve, Adobe Lightroom, and basic skills in Adobe Premiere
Adobe Lightroom

and Blender 3D. My background in cinematography, visual arts, and
creative industries helped me build a strong sense of composition, Davinci Resolve

typography, and visual storytelling. I moved into UI/UX from film UI/UX Design

because I wanted to combine creativity with functionality and design
User Research

clear, modern, and user-friendly interfaces. I’m especially inspired by
neobrutalism, Bauhaus, and Swiss design. User Flows

Typography

Wireframing

WORK EXPERIENCE
Prototyping

UX/UI Designer Visual Hierarchy

Conducted primary and secondary UX research .
Design Systems

Formed and validated UX hypotheses.
Usability Testing
Created user flows, wireframes, and prototypes in Figma.

Designed mobile and web interfaces with a strong focus on
usability.
Languages
Worked with design systems and reusable components.

• English - Intermediate

Built visual hierarchy through typography, grids, and composition.
• Ukrainian - Native
Armed Forces of Ukraine
Military Journalist/Reporter/ Drone Operator, From 2022 - 2025 education
Filmed military reports in field conditions, including drone-based
visual documentation.
National Academy of Managerial
Worked with miltech applications and digital tools used in military
Staff of Culture and Arts
environments.
Art Expertise, 2017 — 2019
Managed lighting, framing, and visual quality of field materials.

Edited videos, wrote scripts, and structured story narratives.

Ivan Karpenko-Karyi University of
Screen Arts
Communicated with military personnel and adapted quickly to
Cinematography, 2012 — 2016
changing conditions.
Course
Starlight Media
Mate academy - UI/UX Design

Camera Operator / Video Editor, From 2016 - 2021
Filmed content for media and television pro jects.

Was responsible for framing, lighting, and overall visual quality of
the material.

Edited video content with a focus on rhythm, structure, and clear
storytelling.

Worked in a production team environment with tight deadlines
and quality standards.

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