Володимир
Викладач ІТ
- City of residence:
- Kyiv
- Ready to work:
- Kyiv, Remote
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Proffesional
Self-motivated with passion to learn I always look for a challenging tasks and
new opportunities. I started my path in Game Development when I was 17 while
Summary searching around the internet for something to read about programming and
accidentally stumbling upon a book about game development with Adobe
Flash. During my whole career path I have been obtaining a lot of experience
and knowledge in Game Development Industry via constant self-learning,
freelancing and by being a part of a professional development teams.
Work
Upwork, Freelance
Feb 2016 — Sep 2016
Experience Unity Develope
Development of mobile games from
concept to final produc
Optimization and bug fixing
Nordcurrent, Warsaw
Oct 2016 — Jun 2019
Game Programme
Server Programming with Node js
and administration in Linux
environmen
Implementing Gameplay System
CPU/GPU optimization
Prototyping
Ubisoft, Kyiv
Sep 2019 — Aug 2020
C++ Programme
Optimization and bug fixin
UI Programming
Blackwood
Nov 2020 — Dec 2021
Gameplay Programme
Optimization and bug fixin
New Gameplay Features
implementation
Technical Designe
Documentatio
Prototypin
Optimization and support of pipeline
between designer and engineer
Gunzilla, Kyiv
Dec 2021 — May 2022
Technical Designe
Prototyping new Limb
AI Navigation algorithm doc
Yager
May 2022 — Present
Technical Designe
Unannounced project preproduction;
core systems implementatio
Post-launch support for “The Cycle:
Frontier
Social and Realization teams “Dune
Awakening
Map Content team in “Exoborne”
Skill
Cross-Platform Developmen
Set Working in Agile/Scrum production environment
Knowledge of game anatomy, good development and design
practices
UE4/5, Unity, CryEngine, GAS, ALSV
C++, C#, JS, Java, Lua, Go, Bas
P4, Gi
Math, Physics, Computer Graphic
MySQL, Redi
Analytical and creative thinkin
Fluent English and Native Ukrainian
Additional
Linkedin: [
References
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