Антон
QA Tester (ігровий), тестувальник
- Age:
- 24 years
- City of residence:
- Kyiv
- Ready to work:
- Remote
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QA TESTER
Varna, Bulgaria | [
SUMMARY
QA Tester with 4 years of game development experience, transitioning from a Sound Designer role.
Proficient in Unity debugging, C# script analysis, and Git version control. Experienced in White and
Black Box testing, performance profiling, and ensuring asset integrity across complex pipelines.
SKILLS
Testing Types: Functional, Regression, Version Control: Git
Integration, Ad-Hoc, White/Grey/Black Box Bug Tracking: Trello
Game Engines: Unity (Inspector, Debug Documentation: Excel, Word, Google Sheets
Console, Profiler, Audio Mixer) Assets & Tech: FMOD, Unity Native Audio,
Scripting: Basic C# (Reading & Debugging) Asset Optimization (Compression/Formats)
WORK EXPERIENCE
Sound Designer, Music Editor — MGE Studio Jan 2022 – Present
Performed functional testing for a competitive RTS event game in Unity, utilizing the debug
console to verify triggers, parameters, and C# logic. Identified and documented critical platform-
specific bugs in WebGL builds, such as memory leaks and hardware-specific audio artifacts.
Collaborated with developers to optimize asset streaming (RAM/CPU usage) for React and Electron
builds, ensuring stability without quality loss. Validated the integrity of 860+ audio assets: checked
for correct formats, loudness standards, and naming conventions to prevent integration errors.
Sound Designer — Gamega Games Jun 2022 – Aug 2022
Conducted "sanity checks" and technical validation of audio assets within Unity to ensure dynamic
range consistency and clarity. Enforced strict mix standards for a 3D environment, identifying and
fixing issues with spatial blend and volume balance. Verified successful asset integration via Git,
ensuring no broken references or missing files in daily builds. Supported the team by reproducing
and documenting audio bugs related to the "Soulslike" Action-RPG combat mechanics.
EDUCATION
Kyiv National University of Culture and Arts Sep 2020 – Jun 2024
Bachelor of Arts (BA) in Sound Engineering in Cinema and Television
ADDITIONAL INFORMATION
Languages: English (B2), Russian (Native), Ukrainian (Fluent)
Certifications:
Dante Level 3 (2nd Ed) — Audinate — Jul 2023–Jul 2026
Mixing Dolby Atmos on a Calrec Brio — Calrec Sound Institute — Feb 2023
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