Mark
.NET-програміст
- Considering positions:
- .NET-програміст, Python-програміст, С++-програміст, .Net-програміст
- City of residence:
- Lviv
- Ready to work:
- Remote
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Košice, Slovakia | [
github.com/RoNiN-shadow
SUMMARY
Highly motivated Computer Science student with a strong foundation in low-level program-
ming (C) and object-oriented design (C#, Python). Experienced in open-source contribution,
developing custom data structures, and optimizing high-performance data pipelines. Seeking a
part-time/student software development role to apply strong problem-solving skills to real-world
engineering challenges.
TECHNICAL SKILLS
Languages: C#, Haskell, C, Python, Java, Rust
Tools & Frameworks: .NET, Git, ImageMagick, Cabal, Linux (Arch), Neovim
Languages (Spoken): Ukrainian (Native), English (B2), Slovak (A2)
PROJECTS & OPEN SOURCE
Open Source Contributor: tModLoader (Terraria) | C#, .NET GitHub Link
• Designed and implemented an API Facade (StrikeOtherNPC) to encapsulate complex legacy
combat logic, significantly reducing boilerplate code for the modding community.
• Resolved a critical cross-platform concurrency bug by enforcing OS-level exclusive file access
through .NET FileStream configurations, preventing data corruption on Linux servers.
Open Source Contributor: ripdrag | Rust, GTK4, Linux OS GitHub Link
• Resolved a file permission bug preventing drag-and-drop functionality into strictly sandboxed
Flatpak applications (e.g., Telegram).
• Refactored the GTK4 data provider in Rust to utilize native FileList APIs, ensuring proper
integration with xdg-desktop-portal for secure cross-sandbox file access.
Terminal 2048 Clone (k-game) | Haskell, Brick, Cabal GitHub Link
• Rewrote a legacy C implementation into a declarative Haskell application using the Brick
TUI library, significantly reducing codebase size and architecture complexity.
• Leveraged pure functional state management for game loop logic and grid transformations.
Playfair Cipher CLI | Haskell GitHub Link
• Developed a command-line cryptographic tool implementing the Playfair cipher for text en-
cryption and decryption.
• Utilized functional data pipelines to generate cipher matrices and process string manipula-
tions safely.
High-Performance Image Pipeline (AVIF Generator) | C#, ImageMagick
• Developed a highly optimized C# tool to automatically render, process, and encode over
4,100 high-resolution banners into AVIF format.
1
• Implemented efficient data handling and processing pipelines, reducing total execution time
to approximately 18 minutes.
Terminal Roguelike Game | C, ncurses TUKE GitLab
• Developed a terminal-based game handling game loop state, procedural logic, and manual
memory allocation purely in C.
EDUCATION
Technical University of Košice (TUKE) Košice, Slovakia
Bachelor of Applied Informatics (FEI) 2025 – Present
2
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