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Денис
3D-дизайнер
- Age:
- 22 years
- City of residence:
- Kharkiv
- Ready to work:
- Remote
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DENYS SKREBELA
Game Development Enthusiast | Level
Design & 3D Art
[open contact info ](look above in the "contact info" section) [open contact info ](look above in the "contact info" section)
Tbilisi, Georgia artstation.com/whyfny
[open contact info ](look above in the "contact info" section) 08.09.2004
Profile
Motivated game development enthusiast with a background in computer technology and hands-
on experience with 3D content creation, level design, and game development tools. Skilled in
creating gameplay blockouts, developing 3D assets, and documenting design ideas. Passionate
about learning, collaborating with teams, and continuously improving both technical and creative
skills. Seeking an opportunity to grow within the game industry and contribute to the
development of engaging interactive experiences.
Education
Junior Bachelor's Degree in Computer Technology / Computer Systems 09/2020 – 06/2024
Technology, Kharkiv Patent and Computer College
Languages
Ukrainian — Native Russian — Native English — B1 German — A2
Skills
Game Development 3D Art & Content Creation
Level Design
• Hard Surface Modeling
•
Gameplay Blockouts
• Basic Sculpting
•
Level Documentation
• Asset Creation
•
Environmental Storytelling
• Texturing
•
Game Design Fundamentals
• Material Creation
•
Prototyping
• Scene Assembly
•
Iterative Development
• Optimization Basics
•
Software & Tools
Blender
•
Autodesk Maya
•
Substance 3D Painter
•
Marmoset Toolbag
•
ZBrush
•
Unity
•
Trello
•
Professional Skills
Problem Solving Teamwork
Communication Adaptability
Self-Learning Time Management
Attention to Detail
Projects
Personal Game Development Projects
Created gameplay-focused environments and level prototypes.
•
Designed and tested player navigation, pacing, and level flow.
•
Developed 3D assets and environment pieces using industry-standard tools.
•
Produced design documentation and project planning materials.
•
Practiced iterative workflows from concept to final presentation.
•
Built portfolio projects to strengthen technical and artistic skills.
•
Interests
Game Development Level Design 3D Art
Environment Design Interactive Experiences Digital Art
Game Production Pipelines
Additional Information
Open to relocation
•
Open to remote, hybrid, and on-site opportunities
•
Passionate about continuous learning and professional growth
•
Interested in Level Design, 3D Art, Environment Art, and Game Development roles
•
Game Development Enthusiast | Level
Design & 3D Art
[
Tbilisi, Georgia artstation.com/whyfny
[
Profile
Motivated game development enthusiast with a background in computer technology and hands-
on experience with 3D content creation, level design, and game development tools. Skilled in
creating gameplay blockouts, developing 3D assets, and documenting design ideas. Passionate
about learning, collaborating with teams, and continuously improving both technical and creative
skills. Seeking an opportunity to grow within the game industry and contribute to the
development of engaging interactive experiences.
Education
Junior Bachelor's Degree in Computer Technology / Computer Systems 09/2020 – 06/2024
Technology, Kharkiv Patent and Computer College
Languages
Ukrainian — Native Russian — Native English — B1 German — A2
Skills
Game Development 3D Art & Content Creation
Level Design
• Hard Surface Modeling
•
Gameplay Blockouts
• Basic Sculpting
•
Level Documentation
• Asset Creation
•
Environmental Storytelling
• Texturing
•
Game Design Fundamentals
• Material Creation
•
Prototyping
• Scene Assembly
•
Iterative Development
• Optimization Basics
•
Software & Tools
Blender
•
Autodesk Maya
•
Substance 3D Painter
•
Marmoset Toolbag
•
ZBrush
•
Unity
•
Trello
•
Professional Skills
Problem Solving Teamwork
Communication Adaptability
Self-Learning Time Management
Attention to Detail
Projects
Personal Game Development Projects
Created gameplay-focused environments and level prototypes.
•
Designed and tested player navigation, pacing, and level flow.
•
Developed 3D assets and environment pieces using industry-standard tools.
•
Produced design documentation and project planning materials.
•
Practiced iterative workflows from concept to final presentation.
•
Built portfolio projects to strengthen technical and artistic skills.
•
Interests
Game Development Level Design 3D Art
Environment Design Interactive Experiences Digital Art
Game Production Pipelines
Additional Information
Open to relocation
•
Open to remote, hybrid, and on-site opportunities
•
Passionate about continuous learning and professional growth
•
Interested in Level Design, 3D Art, Environment Art, and Game Development roles
•
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