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C++ програміст

Age:
36 years
City of residence:
Irpin
Ready to work:
Remote

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OLEH BROVKO
C++ / Qt Developer
Date of Birth: 13 October 1989
Mobile: [open contact info](look above in the "contact info" section) | E-mail: [open contact info](look above in the "contact info" section)
LinkedIn: [open contact info](look above in the "contact info" section)

PROFILE
Accomplished Software Engineer with over 13 years of professional experience specializing in
high-performance C++ development, cross-platform architecture, and multimedia systems. Proven
track record of designing scalable applications using the Qt framework and managing modern build
and dependency pipelines. Adept at rapid adaptation to new architectures, working independently
or leading within a team environment, and applying a rigorous, analytical approach to complex
debugging and systems optimization.

EMPLOYMENT HISTORY
Materialise | Ukraine
C++/Qt Developer | December 2015 – Present
• Architect and develop scalable, production-grade applications leveraging modern C++ and the Qt
framework (QWidgets/QML).
• Manage modern C++ build workflows, utilizing CMake for build automation alongside Conan and
JFrog Artifactory for dependency tracking and package management.
• Enforce version control integrity, clean branching strategies, and seamless code integration using
Git.
• Implement advanced debugging methodologies to refactor, optimize, and maintain complex
multi-threaded codebases.
• Utilize secondary languages (such as Python or C#) to build auxiliary tools, automated testing
scripts, and localized project utilities.

Samsung Electronics Company | Ukraine
Software Engineer | May 2013 – December 2015
• June 2014 – December 2015: Focused on specialized image processing applications utilizing Qt
and Boost libraries. Contributed to core feature integration and multi-threaded performance tuning.
• May 2013 – June 2014: Developed and optimized a physical engine running under the Android
system. Bridged high-performance native C++ codebases with the mobile environment using the
Android NDK.
• Collaborated within tight deployment cycles, managing code reviews and configuration via Gerrit,
SVN, and Git.

TECHNICAL SKILLS
• Primary Language: C++
• Secondary Languages (Auxiliary / Small Projects): Python, C#, Java SE (Core), C
• Frameworks & Libraries: Qt 6 / Qt Quick / QML, Boost, Android NDK, OpenGL (Core)
• Build, Package & Dependency Management: CMake, Conan, JFrog Artifactory
• Tools & Ecosystem: Git, SVN, Gerrit, Jira, WiX Toolset, XML
• Development Environments: MS Visual Studio, Eclipse, NetBeans
• Core Competencies: Software Architecture, Multithreading (Core), Memory Management,
Advanced Debugging, Windows Services

EDUCATION
Kyiv National Taras Shevchenko University | Faculty of Mechanics and Mathematics
• 2011 – 2013: Master of Science (MSc), Theoretical Mechanics
• 2007 – 2011: Bachelor of Science (BSc), Theoretical Mechanics

CERTIFICATIONS
• C++ Core Certificate (Bionic University)
• C++ Design Patterns: Creational (Coursera)
• C++ For C Programmers (Coursera)
• Creative, Serious and Playful Science of Android Apps (Coursera)
• Computer Science Principles: Digital Information (Coursera)

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