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3D Artist
- City of residence:
- Kyiv
- Ready to work:
- Remote
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ANASTASIYA LYSKO
Junior 3D Artist
(Game Art | Character & Asset Creation)
PORTFOLIO
- ArtStation: pyanav1shnya7.artstation.com
- LinkedIn: Anastasiya Lysko (3D artist)
CONTACT INFORMATION
- Phone: [open contact info ](look above in the "contact info" section)
- Email: Himawari Ki
- Telegram: @clarksy
PROFILE
Junior 3D Artist with a solid understanding of the complete game asset production pipeline,
from high-poly sculpting to optimized game-ready assets. Experienced with modern industry tools
and focused on creating clean, efficient assets for real-time applications.
WORK EXPERIENCE
Freelance 3D Artist
2026 – Present
● Created game-ready 3D assets from concept to final presentation.
● Sculpted high-poly models and produced optimized low-poly meshes.
● Performed UV mapping, baking and PBR texturing.
● Managed client communication, revisions and project deadlines.
Sales Manager
April 2025 – February 2026
● Managed communication with international clients.
● Conducted negotiations and resolved customer issues.
● Worked with CRM systems and sales processes.
● Developed communication, organization and teamwork skills.
TECHNICAL SKILLS
● Character Art
● Hard Surface Modeling
● High-poly Sculpting
● Low-poly Modeling
2
● Retopology
● UV Mapping
● Baking
● PBR Texturing
● Game-ready Assets
● Optimization
EDUCATION
3D Game Art Mentorship
Comprehensive one-to-one mentorship covering the complete game asset production pipeline,
including sculpting, retopology, UV mapping, baking, PBR texturing, optimization, and
presentation for real-time engines.
LANGUAGES
English — C1
Ukrainian — Native
SOFTWARE
● ZBrush
● Blender
● Substance 3D Painter
● Marmoset Toolbag
● RizomUV
Junior 3D Artist
(Game Art | Character & Asset Creation)
PORTFOLIO
- ArtStation: pyanav1shnya7.artstation.com
- LinkedIn: Anastasiya Lysko (3D artist)
CONTACT INFORMATION
- Phone: [
- Email: Himawari Ki
- Telegram: @clarksy
PROFILE
Junior 3D Artist with a solid understanding of the complete game asset production pipeline,
from high-poly sculpting to optimized game-ready assets. Experienced with modern industry tools
and focused on creating clean, efficient assets for real-time applications.
WORK EXPERIENCE
Freelance 3D Artist
2026 – Present
● Created game-ready 3D assets from concept to final presentation.
● Sculpted high-poly models and produced optimized low-poly meshes.
● Performed UV mapping, baking and PBR texturing.
● Managed client communication, revisions and project deadlines.
Sales Manager
April 2025 – February 2026
● Managed communication with international clients.
● Conducted negotiations and resolved customer issues.
● Worked with CRM systems and sales processes.
● Developed communication, organization and teamwork skills.
TECHNICAL SKILLS
● Character Art
● Hard Surface Modeling
● High-poly Sculpting
● Low-poly Modeling
2
● Retopology
● UV Mapping
● Baking
● PBR Texturing
● Game-ready Assets
● Optimization
EDUCATION
3D Game Art Mentorship
Comprehensive one-to-one mentorship covering the complete game asset production pipeline,
including sculpting, retopology, UV mapping, baking, PBR texturing, optimization, and
presentation for real-time engines.
LANGUAGES
English — C1
Ukrainian — Native
SOFTWARE
● ZBrush
● Blender
● Substance 3D Painter
● Marmoset Toolbag
● RizomUV
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