• File

Anastasiya

3D Artist

Considering positions:
3D Artist, 3D-художник, моделер
Age:
19 years
City of residence:
Kyiv
Ready to work:
Remote

Contact information

The job seeker has provided: Phone numberEmailMessenger

Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.

Uploaded file

Quick view version

This resume is posted as a file. The quick view option may be worse than the original resume.

ANASTASIYA LYSKO
Junior-Mid 3D Artist
(Game Art | Character & Asset Creation)

PORTFOLIO
- ArtStation: pyanav1shnya7.artstation.com
- LinkedIn: Anastasiya Lysko (3D artist)
CONTACT INFORMATION
- Phone: [open contact info](look above in the "contact info" section)
- Email: Himawari Ki
- Telegram: @clarksy

PROFILE
3D Character Artist focused on creating stylized and realistic game-ready characters and
assets. Skilled in ZBrush, Blender and Substance 3D Painter, with experience in high-poly
sculpting, retopology, UVs, baking, PBR texturing and optimization.

WORK EXPERIENCE
Freelance 3D Artist
January 2025 – Present
● Created game-ready characters and 3D assets from concept to final presentation.
● Sculpted high-poly models and optimized low-poly meshes for real-time use.
● Created UVs, baked maps and produced PBR textures.
● Prepared assets for real-time rendering and optimized topology, UVs and texture
resolution.
● Communicated with clients, incorporated feedback and managed revisions.

3D Artist — Character, Weapon & Prop | Unannounced Game Project (NDA)
June 2026 – Present
● Created game-ready characters, weapons and props from concept to final presentation.
● Worked across the complete 3D asset production pipeline, including high-poly sculpting,
low-poly modeling and retopology.
● Created UVs, baked maps and developed PBR textures for real-time assets.
● Optimized topology, UVs and texture resolution according to game-ready requirements.
● Refined assets based on feedback while maintaining the project's established art
direction and technical requirements.

2

Character 2D Artist
November 2024 - December 2025
● Created high-quality 2D character concepts and illustrations.
● Designed character outfits, silhouettes, and visual details.
● Collaborated with the team to refine character designs based on feedback.
● Maintained visual consistency with the project's art style.

TECHNICAL SKILLS
● Character Art
● Hard Surface Modeling
● High-poly Sculpting
● Low-poly Modeling
● Retopology
● UV Mapping
● Baking
● PBR Texturing
● Game-ready Assets
● Optimization
EDUCATION
2024 - 3D Game Art Mentorship
Comprehensive one-to-one mentorship covering the complete game asset production pipeline,
including sculpting, retopology, UV mapping, baking, PBR texturing, optimization, and
presentation for real-time engines.
LANGUAGES
English — C1
Ukrainian — Native
Russian — Fluent
SOFTWARE
● ZBrush
● Blender
● Substance 3D Painter
● Marmoset Toolbag
● RizomUV

More resumes of this candidate

Similar candidates

All similar candidates


Compare your requirements and salary with other companies' jobs: