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Unity 3D-програміст
- Age:
- 18 years
- City of residence:
- Lviv
- Ready to work:
- Lviv, Remote
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Lviv, Ukraine
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Summary
Junior Unity Developer with hands-on experience building gameplay systems using C#. Currently
developing a personal project focused on wave-based mechanics, applying OOP principles and
design patterns. Seeking an opportunity to grow as a game developer while contributing to real-
world projects.
Education
Bachelor’s Degree in Computer Sciences (in progress)
Lviv Polytechnic National University, 2025-Present
Hard Skills
Tools & Software:
• Unity • VContainer
• GitHub • Cinemachine
• DOTween
Programming Languages: C#, C++(fundamentals, STL basics)
General knowledge:
• Software Development Lifecycle • Developer Tools
(SDLC)
• SOLID, DRY, KISS
• Design Patterns
• UML
• Object-Oriented Design (OOP)
• Git
Pet Projects:
github.com/Rot1k/Undead_Harvest
Main technologies:
• Implemented enemy AI behaviors using state-based logic
• Designed scalable architecture using SOLID principles and modular systems
• Used ScriptableObjects for flexible configuration of enemies and gameplay parameters
• Applied dependency injection via VContainer
Languages
Ukrainian – native speaker
English – B1+ – intermediate
Polish – A1 – beginner
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