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Unity 3D-програміст

Age:
18 years
City of residence:
Lviv
Ready to work:
Lviv, Remote

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Rostyslav Tsybrivskyi
Lviv, Ukraine
[open contact info](look above in the "contact info" section)
[open contact info](look above in the "contact info" section) | github.com/Rot1k |
[open contact info](look above in the "contact info" section)

Summary
Junior Unity Developer with hands-on experience building gameplay systems using C#. Currently
developing a personal project focused on wave-based mechanics, applying OOP principles and
design patterns. Seeking an opportunity to grow as a game developer while contributing to real-
world projects.

Education
Bachelor’s Degree in Computer Sciences (in progress)
Lviv Polytechnic National University, 2025-Present

Hard Skills
Tools & Software:
• Unity • VContainer
• GitHub • Cinemachine
• DOTween
Programming Languages: C#, C++(fundamentals, STL basics)
General knowledge:
• Software Development Lifecycle • Developer Tools
(SDLC)
• SOLID, DRY, KISS
• Design Patterns
• UML
• Object-Oriented Design (OOP)
• Git

Pet Projects:
github.com/Rot1k/Undead_Harvest
Main technologies:
• Implemented enemy AI behaviors using state-based logic
• Designed scalable architecture using SOLID principles and modular systems
• Used ScriptableObjects for flexible configuration of enemies and gameplay parameters
• Applied dependency injection via VContainer
Languages
Ukrainian – native speaker
English – B1+ – intermediate
Polish – A1 – beginner

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