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Катерина
Асистент вебдизайнера
- Age:
- 21 years
- City of residence:
- Vinnytsia
- Ready to work:
- Remote
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Kateryna Yatsenko
Junior UI/UX Designer
Vinnytsia, Ukraine+380 63 700 [open contact info ](look above in the "contact info" section)
Profile
Designer who also codes. I've shipped a real Android app end-to-end, so my design decisions account for
what's actually buildable, not just what looks good in Figma. Full-cycle experience: user research,
information architecture, wireframing, hi-fi prototyping, usability testing, and iterating until it works.
Looking for a product team where design is treated as a craft, not decoration.
Design Skills
Core
Wireframing (lo-fi/hi-fi), Interactive Prototyping, Usability Testing, Responsive Design, Design Systems
Tools
Figma (primary), Android Studio (for implementation context and feasibility checks)
Process
User research, information architecture, iterative design, accessibility auditing
Technical
Kotlin, Java, Git/GitHub: enables smooth developer handoff and realistic constraints
Languages
Ukrainian (native), French (A2, conversational basics, self-taught), English (A1, actively improving)
Experience
UI/UX Designer Intern · IT STEP Academy
May – Jun 2025
• Designed Musica, a cross-platform audio-streaming concept (Web, Android, iOS): owned the full
cycle from user research through final prototype delivery.
• Conducted target-audience interviews and synthesized findings into user personas and an
information architecture map before touching any visual design.
• Built low-fidelity wireframes, validated structure with stakeholders, then produced dark-themed
high-fidelity prototypes in Figma for desktop and mobile breakpoints.
• Ran moderated usability testing sessions with 5+ participants, identified navigation friction and
visual hierarchy issues, iterated through 3 design rounds to resolve them.
Android Developer Intern · Chat Veterana (NGO)
Apr – May 2026
• Designed and then implemented DualSubPlayer's interface and interaction flow in native Android,
making every UI decision with real technical constraints (media playback timing, lifecycle states) in
mind.
• Experienced firsthand what happens when a design doesn't account for edge cases: buffering
states, subtitle sync failures, orientation changes. Now I design for those upfront.
• Presented the finished product's design rationale and functionality to an evaluation commission.
Projects
Musica · Figma, UI/UX, Responsive Design
Dark-themed interactive design concept for an audio-streaming platform. Adapted across desktop and
mobile. Full process documented: research → personas → IA → wireframes → hi-fi → testing → iteration.
DualSubPlayer · Figma, Android Studio, Kotlin
Designed and shipped a language-learning app interface from concept through to a working Android build.
Proof that I don't just hand off mockups: I can verify implementation matches intent.
Education
Bachelor's Degree in Software Engineering
Vinnytsia National Technical University (VNTU) · 2022 – 2026
Coursework: OOP, data structures, mobile systems, software engineering principles
Junior UI/UX Designer
Vinnytsia, Ukraine+380 63 700 [
Profile
Designer who also codes. I've shipped a real Android app end-to-end, so my design decisions account for
what's actually buildable, not just what looks good in Figma. Full-cycle experience: user research,
information architecture, wireframing, hi-fi prototyping, usability testing, and iterating until it works.
Looking for a product team where design is treated as a craft, not decoration.
Design Skills
Core
Wireframing (lo-fi/hi-fi), Interactive Prototyping, Usability Testing, Responsive Design, Design Systems
Tools
Figma (primary), Android Studio (for implementation context and feasibility checks)
Process
User research, information architecture, iterative design, accessibility auditing
Technical
Kotlin, Java, Git/GitHub: enables smooth developer handoff and realistic constraints
Languages
Ukrainian (native), French (A2, conversational basics, self-taught), English (A1, actively improving)
Experience
UI/UX Designer Intern · IT STEP Academy
May – Jun 2025
• Designed Musica, a cross-platform audio-streaming concept (Web, Android, iOS): owned the full
cycle from user research through final prototype delivery.
• Conducted target-audience interviews and synthesized findings into user personas and an
information architecture map before touching any visual design.
• Built low-fidelity wireframes, validated structure with stakeholders, then produced dark-themed
high-fidelity prototypes in Figma for desktop and mobile breakpoints.
• Ran moderated usability testing sessions with 5+ participants, identified navigation friction and
visual hierarchy issues, iterated through 3 design rounds to resolve them.
Android Developer Intern · Chat Veterana (NGO)
Apr – May 2026
• Designed and then implemented DualSubPlayer's interface and interaction flow in native Android,
making every UI decision with real technical constraints (media playback timing, lifecycle states) in
mind.
• Experienced firsthand what happens when a design doesn't account for edge cases: buffering
states, subtitle sync failures, orientation changes. Now I design for those upfront.
• Presented the finished product's design rationale and functionality to an evaluation commission.
Projects
Musica · Figma, UI/UX, Responsive Design
Dark-themed interactive design concept for an audio-streaming platform. Adapted across desktop and
mobile. Full process documented: research → personas → IA → wireframes → hi-fi → testing → iteration.
DualSubPlayer · Figma, Android Studio, Kotlin
Designed and shipped a language-learning app interface from concept through to a working Android build.
Proof that I don't just hand off mockups: I can verify implementation matches intent.
Education
Bachelor's Degree in Software Engineering
Vinnytsia National Technical University (VNTU) · 2022 – 2026
Coursework: OOP, data structures, mobile systems, software engineering principles
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