Mykyta
.NET engineer
- City of residence:
- Kharkiv
- Ready to work:
- Remote
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Valencia (Full EU Work Permit) • [
[
.NET Backend Developer
Software Developer with 5+ years of commercial experience building production-grade systems in C#.
Experienced in designing APIs across different scales—from Minimal APIs to distributed microservices on
Azure. Focuses on architecting clean systems and leverages agentic coding workflows to accelerate
development.
SKILLS
Languages & Core: C#, .NET 8/9, OOP, SOLID, Design Patterns, TPL\Multithreading, Algorithms, Reflection
Backend & APIs: ASP.NET Core, REST, SignalR, EF Core, AutoMapper, DI, Identity, JWT, Middleware, Filters,
Fluent Validation, Background Tasks, Caching, Message Queues, MassTransit, RabbitMQ, Microservices,
Load Balancing, Swagger, Inbox/Outbox, Idempotency
Databases: PostgreSQL, SQL Server, Migrations, DB Indexing
DevOps & Cloud: Docker, CI/CD, Microsoft Azure, Azure DevOps, Firebase
Practices: Agile, Scrum, Unit Testing (NUnit)
Additional: Unity (VR/XR, Multiplayer Networking, iOS/Android publishing)
PROJECTS
TaskFlow 05/2026 - 06/2026
[GitHub] · [Live Demo]
Kanban task & project management platform
Stack: ASP.NET · .NET Core · EF Core · PostgreSQL · Redis · SignalR · MassTransit · RabbitMQ · Docker · NUnit ·
• Built a REST API with a distributed microservice backend — five independent .NET workers (file
processing, avatar processing, notification dispatch, email delivery, scheduled archiving) consuming
domain events via MassTransit over RabbitMQ, keeping the core API decoupled from side effects.
• Integrated JWT authentication and validation to enforce workspace-scoped RBAC (Owner / Admin /
Member) roles.
• Implemented a two-level hybrid cache (in-process MemoryCache L1 + Redis L2).
• Added real-time notifications over SignalR.
• Delivered a React web client for the platform using agentic coding workflows, producing a complete
end-to-end application from API to UI
WORK EXPERIENCE
Stepico Games 01/2025 - 04/2026
An international game development studio specializing in high-traffic Web3 ecosystems, multiplayer
titles, and full-cycle engineering with over 200 professionals.
Senior Unity Developer • Full-time Lviv, Ukraine
• Engineered core gameplay systems and built robust client–backend API integrations for high-traffic
Web3 applications.
• Developed reusable internal framework packages to optimize performance and streamline
deployment across teams.
• Engineered core application logic and integrated real-time data streaming features using a custom
ASP.NET Core backend and SignalR.
/ /
Qualium Systems 03/2021 - 01/2025
A full-cycle software development agency specializing in complex web, mobile, and immersive XR
solutions for enterprise clients globally.
Middle Unity Developer • Full-time Hybrid
• Delivered complex, full-cycle immersive applications across VR, MR, and XR for enterprise clients.
• Designed reusable packages powering high-end enterprise solutions.
eXtra Vision 11/2023 - 07/2024
A specialized technology studio focused on advanced augmented reality (AR) and mixed reality (MR)
software solutions for the healthcare and medical sectors.
Lead Unity Developer • Part-time Kharkiv, Ukraine
• Took full technical ownership of an AR neurosurgery application for HoloLens 2.
• Built secure integrations with Azure Blob Storage to handle sensitive patient data, and managed real-
time spatial anchors and custom 3D parsing.
CERTIFICATIONS
Microsoft Back-End Developer 01/2026 - 06/2026
Microsoft
EDUCATION
Master's degree in Cybersecurity
Kharkiv National University of Radioelectronics Ukraine • 01/2023 - 01/2025
Bachelor's degree in Computer Engineering
Kharkiv National University of Radioelectronics Ukraine • 01/2020 - 01/2023
Associate's degree in Software Engineering
Kharkiv Radio-Technical College Ukraine • 01/2016 - 01/2020
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