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Middle+ Unity Developer
- City of residence:
- Kryvyi Rih
- Ready to work:
- Remote
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Denis Pavlenko
Middle+ Unity Developer (Remote)
Email: [open contact info ](look above in the "contact info" section) | Phone: [open contact info ](look above in the "contact info" section) | Telegram: Rdragon
Location: Kryvyi Rih, Ukraine
YouTube: https://youtube.com/@rdragon587?si=mB60kSkfAki7769s
Technical Skills
Languages:
C# - 4+ years,
C++ - 1+ year
Game Engines: Unity, Unreal Engine
Unity Stack: DoTween, UniTask, LeoECS, VContainer/Zenject, Odin Inspector, UIToolkit,
Addressables, Awaitable, R3(UniRx like), Netcode multiplayer, Ecs Lite
Architecture & Programming: Gameplay Systems Architecture, OOP, SOLID, DRY,
KISS, YAGNI
Additional Knowledge: Design Patterns, Game Patterns, Algorithms & Data Structures
Version Control: Git, SVN
Platforms: PC, Android, iOS, Nintendo Switch
Languages: English — B1
Work Experience
Moonmana — Game Developer | 5+ years
Developed gameplay systems and game features for mobile and PC projects.
Worked on cross-platform game development for PC, Android/iOS, and Nintendo Switch.
Focused on maintainable architecture, scalable gameplay systems, and optimization.
Used ECS-based approaches and modern Unity development practices.
Worked with gameplay programming concepts in Unreal Engine using C++.
Pet Projects:
Planet IO 2d: https://github.com/denisPavlenko7610/Planet_IO
The Long Night : https://github.com/denisPavlenko7610/TheLongNight_Unity
Middle+ Unity Developer (Remote)
Email: [
Location: Kryvyi Rih, Ukraine
YouTube: https://youtube.com/@rdragon587?si=mB60kSkfAki7769s
Technical Skills
Languages:
C# - 4+ years,
C++ - 1+ year
Game Engines: Unity, Unreal Engine
Unity Stack: DoTween, UniTask, LeoECS, VContainer/Zenject, Odin Inspector, UIToolkit,
Addressables, Awaitable, R3(UniRx like), Netcode multiplayer, Ecs Lite
Architecture & Programming: Gameplay Systems Architecture, OOP, SOLID, DRY,
KISS, YAGNI
Additional Knowledge: Design Patterns, Game Patterns, Algorithms & Data Structures
Version Control: Git, SVN
Platforms: PC, Android, iOS, Nintendo Switch
Languages: English — B1
Work Experience
Moonmana — Game Developer | 5+ years
Developed gameplay systems and game features for mobile and PC projects.
Worked on cross-platform game development for PC, Android/iOS, and Nintendo Switch.
Focused on maintainable architecture, scalable gameplay systems, and optimization.
Used ECS-based approaches and modern Unity development practices.
Worked with gameplay programming concepts in Unreal Engine using C++.
Pet Projects:
Planet IO 2d: https://github.com/denisPavlenko7610/Planet_IO
The Long Night : https://github.com/denisPavlenko7610/TheLongNight_Unity
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