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Middle+ Unity Developer

City of residence:
Kryvyi Rih
Ready to work:
Remote

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Denis Pavlenko
Middle+ Unity Developer (Remote)

Email: [open contact info](look above in the "contact info" section) | Phone: [open contact info](look above in the "contact info" section) | Telegram: Rdragon
Location: Kryvyi Rih, Ukraine
YouTube: https://youtube.com/@rdragon587?si=mB60kSkfAki7769s

Technical Skills
 Languages:
C# - 4+ years,
C++ - 1+ year
 Game Engines: Unity, Unreal Engine
 Unity Stack: DoTween, UniTask, LeoECS, VContainer/Zenject, Odin Inspector, UIToolkit,
Addressables, Awaitable, R3(UniRx like), Netcode multiplayer, Ecs Lite
 Architecture & Programming: Gameplay Systems Architecture, OOP, SOLID, DRY,
KISS, YAGNI
 Additional Knowledge: Design Patterns, Game Patterns, Algorithms & Data Structures
 Version Control: Git, SVN
 Platforms: PC, Android, iOS, Nintendo Switch
 Languages: English — B1

Work Experience
Moonmana — Game Developer | 5+ years

 Developed gameplay systems and game features for mobile and PC projects.
 Worked on cross-platform game development for PC, Android/iOS, and Nintendo Switch.
 Focused on maintainable architecture, scalable gameplay systems, and optimization.
 Used ECS-based approaches and modern Unity development practices.
 Worked with gameplay programming concepts in Unreal Engine using C++.

Pet Projects:
 Planet IO 2d: https://github.com/denisPavlenko7610/Planet_IO
 The Long Night : https://github.com/denisPavlenko7610/TheLongNight_Unity

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