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Dmytro

3D-дизайнер

City of residence:
Lviv
Ready to work:
Remote

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Dmytro Matiikiv

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Portfolio | LinkedIn

Summary:
Experienced and highly skilled 3d Artist with a multifaceted background in character design for different type of
games, cartoons, 3d print, with 8 years experience. Knowledgeable in developing memorable characters, creating
game assets for game engines or visualization. Adept in communicating with leads and other team professionals.
Excellent time management skills and highly organized.

Technical Skills:

• Sculpting skills Zbrush
• Polygon modeling (low poly, good topology) 3ds Max
• Texturing 3d Painter, Photoshop
• Cloth simulation Marvelous, UV – Rizom UV
• Other engines Unreal, Unity.

Employment history

3d artist/character design(freelance) June 2022- Present
Create characters from reference(full pipeline) for game engines.

Importing in UE or Unity and make base settings. Collaboration with team in solving problems.

Create models for famous classical and modern artist.

3d artist/creature design, Tehnomat September 2021- June2022
Creation characters by instructions. Discussing the nuances of creating each character and solving possible futures
difficulties. High poly version for 3d print, low poly for game engine. Texturing.

3d Artist/Character design, Dreamoji December 2017 – August 2021
Successful start mobile app for face simulation.

Creation different 3d avatars and clothes for them. Participation in the development of the avatar
constructor. Solving optimization problems for mobile and web versions of the application.

Visualization of models in engine

Education:

Economic cybernetics, Zaporizhzhe National University, Zaporizhzhya

Courses:

Courses for 3d artist., Charcter creation for games. P2Design studio

Texturing for games in Substance 3d, Saurabh Jethani(on-line)

Character creation. Texturing in Substance 3D, FlippedNormals Team

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