Ukraine's #1 job service
Устим
UI/UX-дизайнер
- Age:
- 22 years
- City of residence:
- Cherkasy
- Ready to work:
- Cherkasy, Remote
Contact information
The job seeker has provided: Phone numberEmailLinkedInMessenger
Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.
You can get this candidate's contact information from https://www.work.ua/resumes/19996876/
Uploaded file
Quick view
version
This resume is posted as a file. The quick view option may be worse than the original resume.
USTYM RUBAN
UX/UI Designer
[open contact info ](look above in the "contact info" section) | [open contact info ](look above in the "contact info" section) | Telegram | Linkedin | Behance
Cherkasy, Ukraine | Remote | Hybrid | On-site
SUMMARY
I'm a UX/UI Designer with an experience in designing digital products from research to
final UI. I designed Track It, a habit-tracking app with 20+ screens across 2 user flows,
testing with real users over 6 weeks and iterating based on their feedback. I also worked
on Mentrix, a mentorship platform where I conducted user interviews with 3 participants
to shape a 10-screen flow in under a month. My background as a stylist taught me to
read people, understand what they actually need, and find common ground even in
disagreement, skills I bring into every user research session, client relationship, and
design decision. What drives me isn't the tools or trends, but crafting accessible,
user-centered experiences that genuinely work.
WORK EXPERIENCE
UX/UI Designer (March 2026 - Present)
Working independently as a freelance UX/UI designer, managing the full product
design cycle - from client briefing and research through wireframing, prototyping,
and final UI delivery. Handle end-to-end communication with clients, translating
business goals into user-centered design solutions, and building comprehensive
design systems and UI kits to support long-term scalability.
Stylist 2022 – 2025
Worked directly with a diverse client base, building trust and long-term
relationships through active listening and personalized recommendations. This
role sharpened my communication and empathy skills, and taught me to quickly
read unspoken needs and translate vague requests into concrete, satisfying
outcomes - a skill set I now apply directly to understanding user needs and client
briefs in design.
PORTFOLIO
Track It (Habit Tracking App)
An app that helps users build and stick to daily habits through simple tracking,
reminders, and visual progress.
Scope: Conducted secondary research and heuristic competitor analysis,
gathered and prioritized feature ideas using an Impact/Effort matrix, mapped
user flows and wireframes, designed high-fidelity UI, and built a clickable
prototype along with a full design kit.
Tools: Figma, FigJam, Claude, Gemini.
Metrics: Designed 20+ screens across 2 user flows, tested the prototype with
real users over 6 weeks, and iterated the design based on their feedback.
Mentrix (IT Mentorship Platform)
A platform connecting aspiring IT professionals with mentors, making it easier to
start and sustain a mentorship relationship.
Scope: Ran the full Discover, Define, Develop, Deliver process, including user
interviews, competitor analysis, personas, user stories, and hypotheses, followed
by prototyping, UI design, mobile adaptation, and a stakeholder ready
presentation.
Tools: Figma, Claude, Gemini.
Metrics: Conducted interviews with 3 participants, designed a 10-screen user
flow, and delivered the full case within one month.
KEY SKILLS
UX/UI: User Research, Competitor Analysis, User Flows, Wireframing, Prototyping,
Feature Prioritization (Impact/Effort Matrix), Usability Testing.
Visual Design: Typography, Composition, UI Kits, Design Consistency.
Tools: Figma, Fig Jam, Claude, Gemini.
Languages: English - Intermediate (B1), Ukrainian - native
EDUCATION
UX/UI Designer
MATE ACADEMY | 2026
UX/UI Designer
[
Cherkasy, Ukraine | Remote | Hybrid | On-site
SUMMARY
I'm a UX/UI Designer with an experience in designing digital products from research to
final UI. I designed Track It, a habit-tracking app with 20+ screens across 2 user flows,
testing with real users over 6 weeks and iterating based on their feedback. I also worked
on Mentrix, a mentorship platform where I conducted user interviews with 3 participants
to shape a 10-screen flow in under a month. My background as a stylist taught me to
read people, understand what they actually need, and find common ground even in
disagreement, skills I bring into every user research session, client relationship, and
design decision. What drives me isn't the tools or trends, but crafting accessible,
user-centered experiences that genuinely work.
WORK EXPERIENCE
UX/UI Designer (March 2026 - Present)
Working independently as a freelance UX/UI designer, managing the full product
design cycle - from client briefing and research through wireframing, prototyping,
and final UI delivery. Handle end-to-end communication with clients, translating
business goals into user-centered design solutions, and building comprehensive
design systems and UI kits to support long-term scalability.
Stylist 2022 – 2025
Worked directly with a diverse client base, building trust and long-term
relationships through active listening and personalized recommendations. This
role sharpened my communication and empathy skills, and taught me to quickly
read unspoken needs and translate vague requests into concrete, satisfying
outcomes - a skill set I now apply directly to understanding user needs and client
briefs in design.
PORTFOLIO
Track It (Habit Tracking App)
An app that helps users build and stick to daily habits through simple tracking,
reminders, and visual progress.
Scope: Conducted secondary research and heuristic competitor analysis,
gathered and prioritized feature ideas using an Impact/Effort matrix, mapped
user flows and wireframes, designed high-fidelity UI, and built a clickable
prototype along with a full design kit.
Tools: Figma, FigJam, Claude, Gemini.
Metrics: Designed 20+ screens across 2 user flows, tested the prototype with
real users over 6 weeks, and iterated the design based on their feedback.
Mentrix (IT Mentorship Platform)
A platform connecting aspiring IT professionals with mentors, making it easier to
start and sustain a mentorship relationship.
Scope: Ran the full Discover, Define, Develop, Deliver process, including user
interviews, competitor analysis, personas, user stories, and hypotheses, followed
by prototyping, UI design, mobile adaptation, and a stakeholder ready
presentation.
Tools: Figma, Claude, Gemini.
Metrics: Conducted interviews with 3 participants, designed a 10-screen user
flow, and delivered the full case within one month.
KEY SKILLS
UX/UI: User Research, Competitor Analysis, User Flows, Wireframing, Prototyping,
Feature Prioritization (Impact/Effort Matrix), Usability Testing.
Visual Design: Typography, Composition, UI Kits, Design Consistency.
Tools: Figma, Fig Jam, Claude, Gemini.
Languages: English - Intermediate (B1), Ukrainian - native
EDUCATION
UX/UI Designer
MATE ACADEMY | 2026
Similar candidates
-
Junior UX/UI designer
20000 UAH, Remote -
Ui ux дизайнер
Remote -
UI/UX дизайнер
Lviv, Remote -
UI/UX Designer
Kharkiv, Remote -
Trainee UI/UX Designer
Kyiv, Remote -
Дизайнер інтерфейсів
25000 UAH, Cherkasy, Remote