Ukraine's #1 job service
Світлана
3D-моделер
- City of residence:
- Mykolaiv
- Ready to work:
- Remote
Contact information
The job seeker has provided: Phone numberMessenger
Name, contacts and photo are only available to registered employers. To access the candidates' personal information, log in as an employer or sign up.
You can get this candidate's contact information from https://www.work.ua/resumes/20132854/
Uploaded file
Quick view
version
This resume is posted as a file. The quick view option may be worse than the original resume.
SVITLANA POLITAI
3D Artist / 3D Modeler
SOFTWARE About Me
3D Artist focused on stylized characters and atmospheric
Blender
scenes, working in Blender and Unity.
Unity My work is built around silhouette, lighting, and mood. I
Photoshop combine simplicity of form with expressive details to create a
clear visual language and a strong emotional presence, while
Canva
preparing assets and materials for real-time scenes in Unity.
SKILLS WORK EXPERIENCE
Blender (3D Modeling) 3D Character & Environment Art (since 2025)
Stylized Character Modeling stylized characters and scenes for atmospheric
Creation visual presentation
Low Poly Modeling Building clear silhouettes and cohesive visual
UV Mapping compositions
Lighting & Rendering Working with lighting and simple forms to create strong
(Cycles) mood
Unity (materials,
emission) SELECTED WORKS
Echoes in Bloom — soft, delicate forms with a calm
CONTACT
tone
Eternal Wanderer — dark, isolated character with
internal light focus
[open contact info ](look above in the "contact info" section)
Keeper of Quiet Light — subtle scene centered on light
https://t.me/politai_art and mood
https://www.artstation.com
Environment Н& Scene Work
Atmospheric sucenes with focuis on composition
/svitlana_politai9
and lighting
[open contact info ](look above in the "contact info" section) Unity Integrattion
svitlana-politai? Model preparation, materials, and emission setup
3D Artist / 3D Modeler
SOFTWARE About Me
3D Artist focused on stylized characters and atmospheric
Blender
scenes, working in Blender and Unity.
Unity My work is built around silhouette, lighting, and mood. I
Photoshop combine simplicity of form with expressive details to create a
clear visual language and a strong emotional presence, while
Canva
preparing assets and materials for real-time scenes in Unity.
SKILLS WORK EXPERIENCE
Blender (3D Modeling) 3D Character & Environment Art (since 2025)
Stylized Character Modeling stylized characters and scenes for atmospheric
Creation visual presentation
Low Poly Modeling Building clear silhouettes and cohesive visual
UV Mapping compositions
Lighting & Rendering Working with lighting and simple forms to create strong
(Cycles) mood
Unity (materials,
emission) SELECTED WORKS
Echoes in Bloom — soft, delicate forms with a calm
CONTACT
tone
Eternal Wanderer — dark, isolated character with
internal light focus
[
Keeper of Quiet Light — subtle scene centered on light
https://t.me/politai_art and mood
https://www.artstation.com
Environment Н& Scene Work
Atmospheric sucenes with focuis on composition
/svitlana_politai9
and lighting
[
svitlana-politai? Model preparation, materials, and emission setup
Similar candidates
-
3D-моделер
Remote, Vinnytsia, Kyiv -
3D-візуалізатор інтер'єру
50000 UAH, Remote, Kyiv -
Video Editor, Motion Designer
45000 UAH, Remote -
Interior 3D designer
Remote -
3D-моделер
Remote, Poltava -
3D-художник
25000 UAH, Remote, Khmelnytskyi